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  1. #1
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92

    Please stop making new Dark Knight threads.

    This thread does exist for all Dark Knight talk

    We don't need more threads with the same predictable posts, "My thoughts for Dark Knight", "Dark Knight rework", "Dark Knight problems", "A way to fix Dark Knight".

    We get it, Dark Knight is in a bad state at the moment and getting trashed in Endwalker, we don't need Drk thread flooding, the mega thread exists ^^^^^^^^^^.
    (20)
    Gae Bolg Animus 18/04/2014

  2. #2
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Square Enix did this. This is why you don't fracture your job playerbase over three expansions with rework after rework into distinct, all-or-nothing camps that leave a not-insignificant amount of people unsatisfied/angry, and then don't fix anything. With this amount of discontent, even the few positives are getting drowned out.

    It's no wonder people are fraying at the ends. Looks like a bunch of desperate people drowning, grasping for something to pull them up to the surface. Even thinking about this job is a headache.

    We can fight when EW MSQ is over OK? When the dust settles and everyone who is going to leave has left, we can pick up the pieces, and go back to being ignored.

    Everyone should just suffer in peace and quiet. "Original DRK idea do not steal" is only a path to complete misery, even if you could write a PhD thesis on DRK. I would know.
    (17)

  3. #3
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Undeadfire View Post
    ...
    We can band together and start making request threads to nerf PLD, if you prefer. As SE's favorite tank for four out of five expansions, you're definitely surpassed WAR in terms of being catered to. I think that there's a fine line between feeling pride in playing a 'well-designed' job and seeing that cross over into arrogance. The rhetoric from players of a persistently overpowered job gets quickly tiring. I would love to see an expansion where a returning player from ARR circa 2014 could just look at the preferred raid comp on a WF clear and say "huh, I don't recognize any of these jobs, their gameplay or their interactions, this looks like a completely fresh and exciting new experience." It's unfortunate that there's so much focus on DPS jobs, because that's really the only role where you see things properly get shaken up.
    (8)
    Last edited by Lyth; 11-25-2021 at 01:46 PM.

  4. 11-25-2021 01:45 PM
    Reason
    Why am I even posting.

  5. #4
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lyth View Post
    We can band together and start making request threads to nerf PLD, if you prefer.
    Bringing down PLD won't raise up DRK.
    (27)

  6. #5
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    No, but I also don't see PLD as the perpetually disadvantaged yet mechanically more complex tank that Undeadfire previously tried to sell it as. Which is why seeing them try to shut down discussion on DRK is a bit much.

    I don't think that tank damage is really a point of contention here, actually. Tank damage output in Shadowbringers has been fairly tight overall, and the overall raid contribution that tanks bring to the table has progressively declined with passing expansions. One big convenience that PLD has is the fact that Requiescat and now this new unlimited bladeworks combo can be executed from 25y away, allowing you to ignore forced downtime off the boss in ways that melee-focused tanks cannot. You might as well be complaining about 'interruptions' and 'forced downtime' on MCH. If you can't hit the boss, nobody can. I think at higher skill levels, by rights PLD should do less damage than jobs that demand higher melee uptime.

    But you don't really see people taking issue with GNB's damage output, which is why damage isn't the only or even the main consideration here. PLD has an extremely powerful defensive and utility kit, which just makes it a lot more forgiving. This bit about self-healing every time you roll your face against the keys is just icing on the cake.
    (10)
    Last edited by Lyth; 11-25-2021 at 02:16 PM.

  7. #6
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    But ... isn't this here another new Dark Knight thread? x)
    (19)

  8. #7
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Im all up to redirect all DRK feedback to the megathread but at the same time i don't mind see ppl just showing his disatisfaction everywhere, DRK it's going to face at least 5 years of poor made Gameplay it's not a thing easy to dealt with.
    (14)

  9. #8
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    I think it's fine when people voice their concerns or go analytic on DRK, illustrating potency issues, etc.

    I'm starting to think the reason this job is an absolute clusterfuck right now is probably because they just decided what's best and don't really care for our opinions. They gave us Reaper which is traditionally the closest to what DRK was before FF14. We're supposed to be happy and silent. What they don't understand is.. DRK is a tank with a renegade feel to it, it's an edgy tank which used to take a certain requirement of knowledge to play well. Additionally, it had the best animations and questline out of all tanks.

    Well, there goes your iceberg. Anyway, I encourage everyone to start posting in the Megathread and switch over to DPS in Endwalker. Leave DRK at 80 and force SE to take action. If you don't you're guilty of it remaining in its shitty state.
    (10)

  10. #9
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by ItMe View Post
    Bringing down PLD won't raise up DRK.
    Nah it would just elevate Warriors even further.
    (3)

  11. #10
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Lyth View Post
    No, but I also don't see PLD as the perpetually disadvantaged yet mechanically more complex tank that Undeadfire previously tried to sell it as. Which is why seeing them try to shut down discussion on DRK is a bit much.
    I'm not shutting down discussion, I am saying we don't need thread predictable post flooding.

    Quote Originally Posted by Lyth View Post
    If you can't hit the boss, nobody can. I think at higher skill levels, by rights PLD should do less damage than jobs that demand higher melee uptime.
    I'm sorry this is utter nonsense, Paladin is in fact the hardest tank to optimise against the other 3 in SHBs and likely EW. Paladin in many fights has needed customized rotations just to defeat Dark Knight in Eden Savage/TEA, or simply it couldn't in some. Paladin always has issues for targets bailing during it's burst window and it's rotation gets extremely messed up and awkward. Paladin is only easy if you play the basic brain dead rotation. Optimise high tier game? Oh-ho enjoy.

    Quote Originally Posted by Lyth View Post
    But you don't really see people taking issue with GNB's damage output, which is why damage isn't the only or even the main consideration here. PLD has an extremely powerful defensive and utility kit, which just makes it a lot more forgiving. This bit about self-healing every time you roll your face against the keys is just icing on the cake.
    Paladin hasn't been treated a main tank since 2.1 when Warrior received it's buffs, 17th December 2013, it has never got self sustain in it's release of ARR till this date.

    Paladin/Gunbreaker such a problem? Please tell me how Warrior has one of the the most broken abilities and the most broken Main tank ever designed, loads of times Healer don't have to acknowledge they exist. If Warrior wasn't such a train wreck to work with, it would dominate Dark Knight/Paladin relative ease.

    Every new expansion 1 new job is a god and the other's trash, always been that way. We have no idea on EW tank meta.
    (6)
    Gae Bolg Animus 18/04/2014

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