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  1. #1
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Roda View Post
    I mean it did absolute wonders during SB. SB was about as impenetrable in the initial few days 'cause people were exploiting the retainer bell/hud layout bug (remember? housing interiors couldn't be accessed because they were so full of people cheesing).
    Though, It was every few hours I believe, not daily.


    But, this would all depend on whether or not this congestion is caused by a significant amount of exploiters, or if the servers are mostly filled with genuine players, and the tradeoffs that come with hammering the login servers with all the people wanting to get in AS WELL AS all of the people who were already in who want to get back.

    I do think it's something they should be looking into though, just 'cause it worked so well back then.
    I'd imagine that most people playing right now are players trying to maximize their playtime. Sure, some are probably attempting to exploit the system by keeping themselves logged in by interacting with stuff, but that's probably a small number. Most people just want to log in and actually play. So no, I don't see it actually being beneficial. There's far too many trying to log in right now for such a measure to matter.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #2
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Vahlnir View Post
    I'd imagine that most people playing right now are players trying to maximize their playtime. Sure, some are probably attempting to exploit the system by keeping themselves logged in by interacting with stuff, but that's probably a small number. Most people just want to log in and actually play. So no, I don't see it actually being beneficial. There's far too many trying to log in right now for such a measure to matter.
    I share the feeling that it's more likely that the exploiter problem isn't as bad as it was during SB launch, but I do still think they should investigate the possibility of it being a solution. Just in case.

    I also think this might be due to a lot of people who aren't totally AFK, but who aren't really committed to anything and are too afraid to log out while they're doing other.... life-maintenance things. (cooking, eating, showering, chores, etc) If the queues can be just a bit less daunting, we might see a more healthy flow of people in and out of the servers.
    (0)
    ~sigh~