
I can't believe people would call this the worst launch ever when 1.0 existed.

If you really think this is the worse release ever you have not played multiplayer games that long. Does this release have issues? Absolutely.
When you are actually in game though the experience is really really good which is alot more that can be said than many other games
Reading through some of these I see a either a lot of people new to MMOs or a lot of entitlement that don't understand that you can't just go out and buy more servers like you can storage space for us consumers. Especially when you competing with other services and bigger corporations that need servers just as much as this game does.
Those saying "they had a WHOLE YEAR TO PREPARE", I have to ask do they honestly believe a year is enough to prepare for about 25mil people trying to log in at the same time, all the while dealing with chip shortages and competing with MS, Sony, Amazon, Google, Apple, Samsung, every car manufacturer known on earth, every computer parts manufacturer, streaming services that need just as much servers as ffxiv does?
You truly think a year is enough to deal with all that, in a year where covid was at its heavy and hardest hitting point?
Stop acting like children, and if you are a kid, time to grow up and understand that sometimes shit happens and we have to learn to deal with it and not just have a meltdown when things don't go the way you hope they do.
Don't get me wrong, you're free to complain all you want, any way you want, but you aren't free from critique yourself and being call out in how childish you are being.
I need a better signature.

I agree with this.
I think it's fine to be frustrated that you can't play your game. I am also frustrated that I have to wait in long queus and sit and babysit my computer while I wait for the queue, like everyone is having to go through it. Trust me it's very frustrating, I just want to play the game.
It's really another thing entirely to make hyperbolic statements like: "This is the worst thing ever and the devs are doing nothing about it. They should fix it instead of being silent ect ect."
Like the thing is, the Devs have not been silent, and they are clearly working on fixing it. They've released a post or updated posts every other day about the congestion issues, they're clearly working on it, they've pointed out that it's an issue, so that should really be the end of it. I don't know how much you know about server management, but it's not an issue that can just easily be fixed, behind every dev post apologizing and assuring people that there is an issue there's probably 10-100 network engineers who have spent a sleepless weekend of being on call to try and brainstorm and create some kind f solution to the sheer amount of traffic that they're having to deal with. The fact of the matter is we're trying to force an entire lake worth of liquid into a small pipeline, it's already chugging as much liquid through as it can, and forcing more through is just going to cause spillover. It'd be nice to have more pipes, but we don't we have to work with what we've got.
As frustrating as it is for you to complain that you can't play your game, it's 100 times more frustrating for the people who are trying to do their job to constantly be derided and debased by entitled people who aren't able to play while they're desperately trying to fix this issue.
Have you ever sat to think that maybe the reason they're not giving more updates to the situation that they're in is because they've got their heads down trying to work on it?
Lets get this right. MMO's are not a new form of gaming. There is clear cut examples out as reference to what should initially be prepared for. For instance, Pre-orders for example is a decent reference as to the volume of player base to increase. Another would be the increased marketing for the games release and volume of "trending" that comes with a new release.
Defending all of the non preventative natures that has occurred again from a triple A title is astounding to say the least.
How about simplification. How many total servers does SE have? What is the total volume allocated to each server? What is the total que limit per server? All of these questions have simple answers. All of the challenges faced with each potential issue per question have variable outcomes and or, preventative measures. Responding to a clearly upset community with "we are aware of the issues" "here is 7 days free time" only adds fuel to the fire. People as a general that have pre-orderd would expect, from a triple a title, somewhat of a more stable release. What is the point of pre-ordering in the first place? To have EARLY ACCESS. What don't those player base have? EARLY ACCESS. Why? because of overlooking solutions.
I'm not here to demand a refund. I am also not happy about the release. However, I also am not, nor do I have to, accept the release of the game as a sound one. To date SE is still advertising the game to be a great experience and to play the game at launch. To me that would be false advertising as the game isn't in a good state nor is it playable by most. What people most likely would be more happy with when it comes to a failed early access launch would probably be some exclusivity for being a early access player. What is the point of pre-ordering? to have an advantage over players on launch. Which to most they wont have anyway because of the failed early access.
This release has been added to the several other games in the past 3 months that have had failed early access and launches. I would bet money on full release the game is going to flop hard on the reviews by players. It also wont be a stable release. There is no foreseeable update to fix any of the problems in front of us.
Don't be a "bootlicker". Also, don't be that guy who when something is out of control act like everything is working as intended.
Where did I say everything was fine? Where did I say I was ok with not being able to log in? Hell I'm at my 4th attempt to log in, started with a 3k que, 2002ed and every subsequent time i got booted the que goes up by 1k. I'm not happy, I'm frustrated and upset too. Difference is I understand why this is happening and I know the devs aren't sitting back rolling around naked in our preorder EA money right now. They are just as pissed as I am trying to make it work because they actually play their own game and right now they can't either because we can't.
How much do you know about FFXIV devs? You are aware that while SE is the publisher, the actual devs haven't had a large budget until recently (meaning they didn't have a big budget to work with for this expansion but will for the subsequent ones). Creative Business Unit 3 is the dev for FFXIV and they have had a shoe string budget and until recently weren't a tentpole for SE as far as budgeting and prestige since it was only their second MMO. Meaning they couldn't just allocate more resources to buy up more servers and bodies to work on their current ones (not that a bigger budget would help there since servers are scarce due to shortages and competition from other entities for those same parts).
All I said was for those who are being hyperbolic and seem to be under the impression that they can just throw money at a problem that it would fix it all (not that SE has the money to throw around to begin with. They aren't as big a publisher as some make them out to be).
In their preparation for this game while working on EW, they absolutely had no idea that there would be an influx and injection of the WoW refugees that added probably an additional 5mil players to the count that they clearly weren't prepared for. You can blame them and claim incomitance, but they had 1.2mil additional people sign up to their game between September and October. Tell me what could they possibly do in the last six months before the launch when the influx started to prepare for the new players they had no way of knowing would flood the gates? Sure there is always account for possibility of more players joining, but that's usually for a few hundred thousand to mil at most, but I don't think 5mil+ new players were a part of their calculations. This is an unprecedented situation with the perfect storm of WoW troubles and bleeding players, big name WoW streamers joining FFXIV and their communities following in the millions, and then add in the returning players too. I doubt any MMO could prepare for a situation like that.
My whole point of the post was geared towards the hyperbolic doomsayers and those who seem to think there was some malicious intent to just take their money and turn their backs to the community. I understand some of those new players might be coming here from a previously toxic relationship with past devs and are a bit jaded, but that isn't the case here.
Does that make me a bootlicker?
I need a better signature.
bye more room for other people now.

Worst ever eh? Apparently you never played through any Everquest 2 Xpacks!!! Back in my day servers were down for days and weeks son!
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