

If SE's design is to make WHM brain dead easy, they're failing horribly.I don't disagree, I think WHM has a lot of room for a creative design but I think at the end of the DAY, SE intends to keep WHM as brain dead as it is because it's the simple job for beginners.
Personally, WHM should have had more complexity toward level cap. Thin Air is a nerf for there's two charges so it's somewhat flexible for rezzing now. People complained about WHM having unlimited MP but honestly WHM rn is starved for MP. They should have kept Assize's 10% MP refund.
SB was where WHM was truly rock bottom with has useless the gauge was and Plenary unusable. EW whm is virtually the same as ShB so it just lacks in creativity. I don't understand why Misery is a dps loss when they want you to GCD heal.
At the end of the day, WHM's fate was sealed when they deemed it to be beginner-friendly,
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