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  1. #41
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by aikawananase View Post
    sorry had to lul...
    lol, me and my spelling .. * ninja edits to op* :P
    (0)

  2. #42
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gramul View Post
    About that.

    This game was originally released without the intent to be instance heavy and be more of a 'community interaction is the main content' deal, if the old promises and interviews would hold true. If the game could never handle strong open world content, then they screwed up harder than I ever imagined.
    Go with 4 full parties (total 32 people) to an invasion event and stop the time it need to load the first enemies on your screen.
    (0)

  3. #43
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Shit server code is why we don't have more non-instanced content, and that should be taken care of by 2.0. I don't really see the benefits of instanced stuff in an MMO outside of specific storyline content, although I guess said benefits exist.
    (2)

  4. #44
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Felis View Post
    Go with 4 full parties (total 32 people) to an invasion event and stop the time it need to load the first enemies on your screen.
    I know that.

    I'm just saying the bullet we dodged seems to get bigger and bigger with each passing reveal.
    (1)

  5. #45
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    THe current engine requires the instancing. Partially due to number of total characters and npcs displayable on the screen at once, and the server design, 2.0 can allow for the change.
    (1)

  6. #46
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Rokien View Post
    They really need to re poll us on this instancing crap, just as jynx said here and I've said many times in my other threads.
    Also the hate for me is quiet childish.
    I would like a poll on peoples' preferences for open world vs. instanced. I agree with Jynx... they should ask us directly about this.
    "Would you welcome changes to FINAL FANTASY XIV that would drastically alter the rules already set in Eorzea?" is extremely vague. It does not = "We will all welcome and love any changes made to the game, no questions asked!"

    And yes, all the hate for Roki is childish. :\
    Congrats on your third gold Roki. :3
    (7)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  7. #47
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Starlord View Post
    Look guys, I know alot of you have been complaining about 1.0 being just a lot full of Instances ( which is true). However you have to look at Yoshi-P's perspective on the current Version of the game. Can you really expect him to put non-instanced content, on a Server Structure that can't even handle a Non-Instanced Situation? Look at it through his eyes guys for 5 mins is all i'm asking. He's trying his hardest to work with 2 games at once with barely any sleep.

    It's fine to say things like " I dislike all these Instances and I wish for 2.0 to have less of them". Constructive Criticism is always welcome and will Help Yoshi-P and team to better understand your needs as gamers. Whining and complaining about it.. isn't really Criticism at all.. its just throwing your weight around towards to community to just start flame wars.

    If you want SE's attention 100% anyways, giving them "Constructive Criticism" is the best and most effective feedback SE can ask for. I do my fair share of whining and complaing, and I need to do this change as well.. but if we all want a top notch FFXIV 2.0 game then this is something we need to do as Fans of FFXIV.

    Thank you for your time if you took the time to read this.

    Starlord Ravine
    So the 5 World NM are instanced huh?
    As are all the Settlements?

    Yeah game can handle it Yoshi just dont want it, same reason right now we dont have alliance content yet because they dont want it until 2.0. What they are doing is creating half assed content to tie us over until the relaunch, which i can understand because why should they release all the good stuff when 2.0 is such a major change. 2.0 needs to be epic its the only way the game will survive.
    (2)

  8. #48
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Instanced Dungeons: Yes. Think Assault, Salvage, Dynamis, etc. However, the open world "dungeons" we have (Mistbeard Cove, Copperbell Mines, Mun-tuy) should be made more interesting as well, maybe with unique mob families, treasure chests that require keys dropped from those mobs, etc.

    Instanced Boss Fights: Sometimes. We have a good system going now with the primals, yet open world "HNMs" would also be welcome.

    Instanced Battles/Events: No. No no. It makes it even harder for players to just pop in and enjoy. If this game is to be easily accessible, it's completely backwards to make content like this 8 person party only. We should be able to "party up" for things like this but also be able to take part solo. Campaign and Besieged were good examples of this from FFXI, and the Imperial Assault events are a good example of this that we have in this game now. Hamlet Defense is a BAD example of this.


    Quote Originally Posted by Nabiri View Post
    Congrats on your third gold Roki. :3
    What do medals even mean anyway?
    (3)
    Last edited by Zyph; 05-11-2012 at 09:30 AM.

  9. #49
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    I'm fine with instanced content, but some stuff is just better in an open world. or actually what I should say is that the coexistence of the two, allowing for choice, would be an optimum direction
    (1)

  10. #50
    Player

    Join Date
    Jul 2011
    Posts
    289
    Quote Originally Posted by darkstarpoet1 View Post
    it's hard to use the excuse the server cannot handle non instanced content when it does and has since launch..
    Yes, so long as only a few dozen models are on screen.
    (0)

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