Go with 4 full parties (total 32 people) to an invasion event and stop the time it need to load the first enemies on your screen.About that.
This game was originally released without the intent to be instance heavy and be more of a 'community interaction is the main content' deal, if the old promises and interviews would hold true. If the game could never handle strong open world content, then they screwed up harder than I ever imagined.
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