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  1. #41
    Player
    RinKaenbyou's Avatar
    Join Date
    May 2019
    Location
    Ul'dah
    Posts
    27
    Character
    Rin Ka'enbyou
    World
    Excalibur
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Irruchi View Post
    Software pulling and using that api still can though. and like I said, if I already came up empty handed for any faults in any of my hardware.... I have every right to point to software.
    Except it can't. Software using DX11 cannot UNDER ANY CIRCUMSTANCES cause system instability without existing hardware faults. The API thing you keep bringing up doesn't matter. It still cannot do what you claim it is doing without existing system instability!
    There is no room for argument on this because it's a simple, undeniable FACT! The sooner you get that through your thick skull, the better. You have absolutely no right to point to software in this case because it's NOT the software. It's YOUR hardware. And just cause you couldn't find any faults doesn't mean your PC is clean. It just means whatever tests you did couldn't find the hardware faults which is entirely possible because it could very well be something whatever tests you did outright cannot find and thus is something you'll have to open up your PC to check the hardware by swapping stuff out and all that fun.
    (0)

  2. #42
    Player
    Irruchi's Avatar
    Join Date
    Jan 2022
    Posts
    18
    Character
    Kairi Silvers
    World
    Zalera
    Main Class
    Reaper Lv 90
    Quote Originally Posted by RinKaenbyou View Post
    Except it can't. Software using DX11 cannot UNDER ANY CIRCUMSTANCES cause system instability without existing hardware faults. The API thing you keep bringing up doesn't matter. It still cannot do what you claim it is doing without existing system instability!
    There is no room for argument on this because it's a simple, undeniable FACT! The sooner you get that through your thick skull, the better. You have absolutely no right to point to software in this case because it's NOT the software. It's YOUR hardware. And just cause you couldn't find any faults doesn't mean your PC is clean. It just means whatever tests you did couldn't find the hardware faults which is entirely possible because it could very well be something whatever tests you did outright cannot find and thus is something you'll have to open up your PC to check the hardware by swapping stuff out and all that fun.
    In fact.
    There is also another type of software fault
    which is often overlooked

    AMD Radeon™ Software may crash or become unresponsive while playing some DirectX® 11 games such as PlayerUnknown’s Battlegrounds™ with multiple displays connected in extended mode.
    Not hardware fault but driver fault which Drivers are software. But that may solve it for some of the more extreme failures that cause the reinstalls.
    So in essence I was looking in the wrong place thanks to the "faulty" hardware claims.
    (1)
    Last edited by Irruchi; 01-24-2022 at 10:04 AM.

  3. #43
    Player
    Puss_Kat's Avatar
    Join Date
    Jan 2022
    Posts
    132
    Character
    Puss Kat
    World
    Cerberus
    Main Class
    Scholar Lv 80
    Drivers were brought up multiple times and the PUB crash is specific to PUB.
    (0)

  4. #44
    Player
    Macbrush's Avatar
    Join Date
    Aug 2014
    Posts
    5
    Character
    Mac Brush
    World
    Aegis
    Main Class
    Conjurer Lv 100
    I am just very sorry to say that it doesn't matter whether it's the developer's fault, they should've at least acknowledged it, and investigate, then if it turned out not their fault, and nothing they could've done, they could just say so. But instead, the issue is completely ignored.
    (0)

  5. #45
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    244
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Soooo ... my own perspective on what's likely going on here, maybe it might jog SE to check into that instead:

    I don't think it's the graphics drivers.
    I don't think it's your hardware.
    I don't think it's FFXIV per se.
    Honestly, I think it's actually the launcher, combined with imperfect Internet connections, and XIV's notorious lack of any kind of client data integrity checks.

    Personally, I've seen the DX errors on two occasions.

    Once was during the latter weeks of Eureka: Pagos being current content, and if memory serves, the errors only happened in Pagos. It spontaneously went away when 4.45 dropped and Eureka: Pyros came out.

    Once is currently. The game itself works perfectly, but I've been noticing DX errors if I click Exit Game.

    Different PCs (the one I used during Eureka had nVidia, and the one I have now has AMD), and I know my current PC has been put through its hardware paces (I also play Chess extensively, including once generating a set of 6 piece Syzygy tablebases - which literally have to be bit-perfect, so it's extremely unlikely there can be any problems with the RAM or CPU, while just in case I've put the GPU through a torture test with FurMark without incident).

    Now keep in mind that FFXIV verifies its client data integrity extremely poorly under normal circumstances, and a chronic issue seen by many players has been the "unable to complete version check" one during patches, as well (remember the heartbreak that was Shirogane launch due to so many people losing out right at the door because version check failed and they had to stop and reinstall the game, after which the houses were all gone - and then SE decided to pull the ultimate hold my beer by adding in the FC restriction and timer shenanigans with 4.2 so most of those that missed out on Shiro missed out on houses throughout Stormblood?).

    My guess: People's FFXIV installations are slightly corrupted as a result of Internet blips (I don't think we need to list the weight of evidence that SE barely thinks about the state of the Internet in the West at all), and the failure of the game to check its data robustly, and that is what ultimately results in the DX errors.

    It would handily explain the Eureka experience at least: Eureka was updated in 4.45 to account for Pyros, so presumably my Pagos related data from the previous patch was corrupted, then it got overwritten by a good copy from the update.
    (0)

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