The way an application can respond to a graphics driver issue is also something to think about. There are other games that can deal with a driver reset without crashing to desktop. FFXIV would greatly benefit from this sort of functionality, as it would at least keep people from being crashed out and dumped to the front of the login queue.

Also while it's true that SE can do nothing to fix bad hardware, they certainly can (and do) things to make their game more resilient to dealing with said bad hardware. As a programmer myself, just because an issue is the user's fault doesn't mean I don't do my darndest to make the software work better for their situation to avoid them getting into that bad state to begin with.

Anyway, we're all on the same side here, posting the issues, trying to figure out the cause, and resolving it. And failing that, giving SE as much info they can to look for patterns they can work with to improve things in general where possible. Let's not jump on each other in anger.

With that said, I have been able to reproduce the DirectX 11 crashes whenever a windows notification pops up while having twitch going on another monitor. The game crashes to the familiar 90002 error, the driver resets, and the twitch playback actually stops playing. This is on Windows 11, latest updates, Radeon 5700 XT with drivers that came out yesterday (though it's been happening on the previous drivers as well). It honestly just seems to be that FFXIV is super fragile to driver related resets. The only way I can ensure I don't run into issues during a session is to run only one monitor and have no other apps running while playing the game. I mean that's great and it works, but it's awful inconvenient to not be able to do any sort of chat or other things on my PC while playing.