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  1. #1
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    having the summons appear at the target or just cast from a range would probably be the main thing for me, As funny as it is watching them do a suicide run at the target it's not super effective a lot of the time.

    the drain/fester stuff feels super disconnected like gunbreakers dot's too but that's not so bad to me

    Would probably just make carbuncle a passive too at this point, he doesn't actually do anything you just need him summoned to do everything else
    (0)

  2. #2
    Player
    Zionite's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Zionite Ingus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    Lets try to move on and accept this is summoner now and have an actual discussion on potential improvements to the class.

    I think new summoner is pretty cool, how ever I do think there should be a couple changes.

    1. Ifrit Titan and Garuda should be OGCD. The class feels like it was designed more around weaving with the change to ruin and a large number of spells being instant cast but we have hardly any ogcds to weave.

    2. Ifrit and Titan should be ranged like Garuda. Assuming at 90 they function the same way. I feel like the hit boxes make Ifrit and Titan feel wonky and it does not hit all the targets well. It seems like they use there move at max range and clip the enemy you target rather than get in its face and execute the move. Making them all ranged is a more simple fix though let alone decreases the delay of the action going off.
    Definitely agree with #1 but include bahamut and Phoenix summons OGCD as well.

    #2: level 90 here. They are ranged when summoned once you hit 90. It’s strange that carbuncle and egi level one are melee but egi-2 is ranged
    (1)

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