Please read at your own risk, you have been warned!
I feel terribly whining about this, given how hard the dev team works, but I did want to make my thoughts on this known.
I am very upset and disappointed with the treatment of Anima in the Endwalker MSQ. FFX was my very first FF game and to this day, it's the dearest to my heart. Since I started playing in the 2.0 beta of FFXIV, I've been eagerly hoping and awaiting the day that they finally added Anima as a trial fight. It's been my number 1 most anticipated thing, as I feel like she is truly THE representative summon of FFX, being that she has the most story relevance to the main plot and she's incredibly cool looking with great backstory.
Imagine my despair to find that she is, in fact, the incredibly underwhelming boss of an early expansion dungeon. No unique music or anything-- I've been dying for Soken to take a crack at some FFX tracks for ages now. Nothing was kept of the tragedy of her existence-- it really feels like they only popped her into place over the "Varis" Tower of Babil fight because she has a frightening appearance. They could've replaced her with any old monster and it would've functioned just as well for the narrative.
Now, I'm heartbroken-- I feel like she's been wasted for FFXIV now, never to see a cool trial or anything more exciting. She was just a footnote in the story. Yojimbo was given a similarly underwhelming treatment in my opinion. I wish that the development team would pay a little more love and affection to the games from later on in the series-- I understand that because of the average age of the dev team, they have the most nostalgia for the earlier games and therefore pay them a lot more love, but it really sucks to be a younger fan and to have no connection to those games.
I would really like to see FFX and FF9, along with FFXIII get the same loving treatment that the other games have received in FFXIV. I mean, we had the entirety of the Omega raids more or less dedicated to individual bosses from FFV and FFVI-- meanwhile Anima gets to be a single dungeon boss. It's very disappointing, and I guess I hope that some other fans of the later games feel the same way.