I think a lot of you guys just need to get better at video games.
I think a lot of you guys just need to get better at video games.
It has nothing to do with skill level and I wish people would stop saying this crap. Look at my post outlining why i hated this crap.
I'll say it again for good measure: I just wanted direction. Didn't even need to be obvious. The area could've been smaller. You could've allowed us to pick up the battery first. You could even reduce how many pick up items there were (seriously WHY are there so many? I frankly wouldn't have needed them).
For me the story was fine (even if I wanted more of a follow up on this whole soul body split). The idea was fine. I was all for it until I got frustrated on where to go.
Also for the record, the solo instanced duties aren't where I personally want difficulty. Raids, Dungeons, and Trials on the other hand...
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
Hm, I actually like it.
I didn't mind the action portion. I think it was a good stab at thinking outside the box, even if it was annoying to have to figure out everything in the fly. There really is no prep for this quest (no indicators or even vague "go this way" directions) any time beforehand to help players. There was no escalation to this style of quest. BUT I did figure it out-grumbling and growling the entire time-so it's far from impossible.
My real problem is the GAPING PLOT HOLE presented by our absurdly casual kidnapping followed by an apparently effortless relocation of our supposedly powerful and ancient spirit.
Well...at least next playthrough I can respond to this ridiculous treatment of our ostensibly semi-divine character by immediately KO'ing myself, setting difficulty to "lol just click this button and you're done," followed by pretending this quest never happened (which is easy since it's never even brought up again) and moving on with the actually meaningful, and less personally offensive, epic storyline.
Really, we spend far too much time proving how pathetically impotent we are to Zenos and how little control we have over events.
For me, Zenos and his antics are the only true black mark on this otherwise stellar expansion.
Last edited by Drkdays; 12-16-2021 at 04:11 AM.
I've expressed my thoughts on this quest in another thread, so short version: I liked it and it made sense.I didn't mind the action portion. I think it was a good stab at thinking outside the box, even if it was annoying to have to figure out everything in the fly. There really is no prep for this quest (no indicators or even vague "go this way" directions) any time beforehand to help players. There was no escalation to this style of quest. BUT I did figure it out-grumbling and growling the entire time-so it's far from impossible.
My real problem is the GAPING PLOT HOLE presented by our absurdly casual kidnapping followed by an apparently effortless relocation of our supposedly powerful and ancient spirit.
Well...at least next playthrough I can respond to this ridiculous treatment of our ostensibly semi-divine character by immediately KO'ing myself, setting difficulty to "lol just click this button and you're done," followed by pretending this quest never happened (which is easy since it's never even brought up again) and moving on with the actually meaningful, and less personally offensive, epic storyline.
As for this quote: I'm not seeing the issue here. The WoL has been forcibly sent places before.
Furthermore, considering Fandaniel is an Ascian (a group notorious for body swapping), and was once Amon, an ancient Allagan scientist who resurrected Xande by forcibly putting his soul back into his body...
I don't get how this is a plot hole. :P
Indeed, Fandaniel even explains to you how he did it -I've expressed my thoughts on this quest in another thread, so short version: I liked it and it made sense.
As for this quote: I'm not seeing the issue here. The WoL has been forcibly sent places before.
Furthermore, considering Fandaniel is an Ascian (a group notorious for body swapping), and was once Amon, an ancient Allagan scientist who resurrected Xande by forcibly putting his soul back into his body...
I don't get how this is a plot hole. :Phe recovered Aulus's mindjack technology that was used against the WoL during the battle for Ala Mhigo back in Stormblood (you know, that mechanic of the second boss in the dungeon where your soul was kicked out of your body and you had to wander back to your body quickly before the timer expired and it wiped you.). It was another call back to everything that has happened in the game up to this point.
As Fandangle gleefully tells you, he made some 'adjustments' to it which allowed your soul to be transferred into another body (Zenos just used his Resonant power and hopped into your vacant premises easily). At least Fandaniel at the end basically forces Zenos to vacate your body once the effect ends, sparing your soul being lost to wander without a body Ardbert style.
Either way, how it occurred was explained readily and was lore correct.
I don't know what was going on when I did it, but it seemed way easier to me than expected. My daughter warned me that it was super hard, but I did it the first time despite making my way to the fuel cell before visiting the reaper and having to find the reaper before making a round trip. I didn't find the magitek units particularly hard to avoid, and I only got into one other fight after the mandatory one. Maybe I was just lucky, but it seemed to me that if you paid attention to where everyone was facing and intelligently utilized the walls and rubble to avoid LOS with the units, you could avoid 90% of the fighting. I ended the scenario with six unused medkits.
Zenos also has prior experience with being in another body while the WoL does not. Makes sense to me that the WoL wouldn't be disoriented enough to not be able to access any abilities.
I thought it was fine. Took me one try, was a simple manage yourself and watch your surroundings kind of thing. If you had trouble, maybe get better or just pop it to very easy like they made for your type.
The quest evokes helplessness, and a dire situation. You're supposed to feel weak and lost, it was a good narrative point to add in and showed the strength of will the WoL had fighting through it to the end just to make it in time to interrupt Zenos. Maybe that speaks to your own strength of will if you couldn't bear 15-20 minutes of a mild struggle. MMOs are always going to have something you don't like as they're made for a wide variety, do I like running 5 ft at a time to talk to a new NPC every 20 seconds? Not so much, but it definitely didn't "ruin" things for me
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