So far the best part of the expansion to me. No issues completing it first time.
So far the best part of the expansion to me. No issues completing it first time.
I have limited time to play and all my friends are ahead of me in MSQ so I thought I'd stay up a little later than usual, log in and enjoy the game.
Instead I was treated to a single-player stealth mission that most people in the thread have noted adds nothing to the plot and then got disconnected right when I was about to finish.
So instead of a relaxing night playing with friends I got to enjoy two queues and to do the same mission twice. To say I'm displeased would be an understatement.
Last edited by Denji; 12-13-2021 at 02:08 PM. Reason: typo
At least it is not as bad as looking for random people in a big ass yellow search area....
Why? might I ask.
I thought it was fun, but I like games where you have to plan and think a bit (Hitman and sneak missions in warframe are some top favs)
I got sorely punished for pulling mobs- and it really puts into perspective how durable the WoL is compared to normal people.
The only thing I genuinely did not like was the choice of music for this sequence. It was very dynasty warriors sounding. I hated hearing it.
Just did the quest and i loved it.
While I am a bit miffed we couldn't break zenos' neck when he had left but fandango was still monologing, this was a pretty good instance personally.
It does feel like they have significantly upped the stealth capabilities of the engine. Considering the previous instance in shb which i detested, i was surprised how well this one went and the thancred one (never got spotted once!)
That being the case, i do think that the magitek mobs need the cone that the quests where you follow people have to indicate line of sight.
and like everything, I really detest losing so many buttons and especially having a pvp hotbar
I do get why we have few though- some players never played the job. A solution to this should be, if you have that particular job at a high enough level, you get more actions.
As much as I loathe the "you took my job and removed all the actions, where the heck is the thing I actually want to use right now" feel of the play-as-someone-else scenarios, I don't think they could do that and still balance it in any reasonable manner where the session would work for both people who hadn't leveled the job (and so had the limited actions) and the ones who had (and so had a more-plentiful buffet of actions to choose from).
Plus, if they didn't give you ALL the actions but gave you like, a hotbar and a half worth, controller users would be in AGONY when it dropped a ton of actions they had to shuffle around to make the duty remotely playable. It's bad enough on keyboard/mouse when they scramble things from where you're used to them, but on controller... yikes.
At least when you only get 4 or 5 actions the "we've ignored all your hotkey or controller setup" aspect is still manageable. :|
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
I did this quest a couple of days ago. Wasn't good, but it also wasn't as terrible as other people say it is. For me at least.
This post reminds me Game Care Network's videos...
A stealth session in a game which is clearly not a stealth action theme is a sin!!
Yeah, it's not as difficult as a real stealth game.. but annoying... DUTY FAILED!!
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