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  1. #591
    Player
    JustinSolstice's Avatar
    Join Date
    Sep 2022
    Posts
    20
    Character
    Niko Luminous
    World
    Mateus
    Main Class
    Paladin Lv 93
    Now you know how it feels to be a trash mob
    (2)

  2. #592
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ConantSivrha View Post
    Snip
    Yeah, that's the one thing I dislike about this battle quest, the objective is "Reach Camp Broken Glass" yet there's a barrier preventing you from getting there and a time limit

    I literally had to open an online guide to figure out what the hell I'm supposed to do because even though I've literally solo'd HoH before and have no problem whatsoever in sneaking past mobs and picking my fights, you can't just give us a quest objective but the actual objective is entirely unrelated to what's stated on screen because you're supposed to interact with a bunch of BS hidden in the middle of a ton of mobs to generate a hidden McGuffin and then team up with a bunch of NPCs to beat up the bad guys.

    None of that is related to reaching camp broken glass, and it makes no sense why I can't simply run in that direction.

    Hell if I ever replay through EW I'm probably gonna have to consult a guide again that shows me where the magical McGuffins I have to interact with are, assuming they didn't tweak the quest
    (5)

    Watching forum drama be like

  3. #593
    Player
    royox's Avatar
    Join Date
    Jun 2016
    Posts
    69
    Character
    Royox Burrfoot
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Threads like this is why Dawntrail MSQ is an absolute borefest full of "talk to Wuk Lamat" quests and "Follow this person without getting caught". We had at least 2 BIG moments in the MSQ that should have been playable:

    The TRAIN Scene, using the turrets or fighting enemies trying to board. And the first Tuliyolal Invasion, we should have been able to roam around the city fighting enemies and protecting the people


    Instead we only got 144 "Speak to Wuk Lamat" quests because Visual Novel players cannot conceive pressing more than 2 buttons during the MSQ and cry every time the dev team creates something interesting like this solo duty, or the Thancread one.
    (17)

  4. #594
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by royox View Post
    Threads like this is why Dawntrail MSQ is an absolute borefest full of "talk to Wuk Lamat" quests and "Follow this person without getting caught". We had at least 2 BIG moments in the MSQ that should have been playable:

    The TRAIN Scene, using the turrets or fighting enemies trying to board. And the first Tuliyolal Invasion, we should have been able to roam around the city fighting enemies and protecting the people


    Instead we only got 144 "Speak to Wuk Lamat" quests because Visual Novel players cannot conceive pressing more than 2 buttons during the MSQ and cry every time the dev team creates something interesting like this solo duty, or the Thancread one.
    Have to make any kind of effort to finish a solo duty? Nooo let the duty automatically finish itself please I hate it.

    In from the Cold was my favorite solo duty but they gutted it apparently cause too hard, not enough handholding. Please Yoshi P.

    I'm not surprised that DT has more of the sleeper objectives, EW had alot of 'escort this' 'walk there', truly putting the walk in Endwalker...
    (6)

  5. #595
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,297
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by royox View Post
    Threads like this is why Dawntrail MSQ is an absolute borefest full of "talk to Wuk Lamat" quests and "Follow this person without getting caught". We had at least 2 BIG moments in the MSQ that should have been playable:

    The TRAIN Scene, using the turrets or fighting enemies trying to board. And the first Tuliyolal Invasion, we should have been able to roam around the city fighting enemies and protecting the people


    Instead we only got 144 "Speak to Wuk Lamat" quests because Visual Novel players cannot conceive pressing more than 2 buttons during the MSQ and cry every time the dev team creates something interesting like this solo duty, or the Thancread one.
    I’m with you that we should’ve had solo duties on those spoilered parts. Those are the kind I would have actually enjoyed! Of course, I’m sure if they had, someone would’ve complained that it wasn’t anything new or original, because:
    with the exception of the turrets, we already had a train battle with the Phantom Train.

    I still think it would’ve been really fun!

    But I dislike being forced to play as someone else. It’s annoying, and if we’re talking about immersion, it definitely breaks it. At least the one this post is referring to, you’re playing as “yourself,” just in really bad circumstances. I give the Thancred one points for creativity, but I want to play as my own character.

    And I hate stealth missions in general… we had at least 5 “follow without being seen” quests between the DT MSQ, role quests and side quests I’ve done so far. Just not the type of gameplay I enjoy, but beyond that, it’s just annoying. Even with them making the markers ridiculously large, I could still be standing behind a tree, totally not in line of sight, and still be caught and have to redo it all over again.
    (1)

  6. #596
    Player
    royox's Avatar
    Join Date
    Jun 2016
    Posts
    69
    Character
    Royox Burrfoot
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Khryseis_Astra View Post

    But I dislike being forced to play as someone else. It’s annoying, and if we’re talking about immersion, it definitely breaks it. At least the one this post is referring to, you’re playing as “yourself,” just in really bad circumstances. I give the Thancred one points for creativity, but I want to play as my own character.

    .
    Personally I like those quests. It makes me feel more connected to other characters besides the WoL using gameplay and not only cinematics where everybody is standing in a circle emoting one by one (one of them usually closing the fist very very hard). I never understood this immersion breaking argument, this is a videogame and I prefer playing parts, even if I have to control other characters, than have Thancread calling using Linkshell "ey friend, I already infiltrated the Garlean camp". I love the gameplay part of playing games.
    (3)

  7. #597
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,297
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by royox View Post
    Personally I like those quests. It makes me feel more connected to other characters besides the WoL using gameplay and not only cinematics where everybody is standing in a circle emoting one by one (one of them usually closing the fist very very hard). I never understood this immersion breaking argument, this is a videogame and I prefer playing parts, even if I have to control other characters, than have Thancread calling using Linkshell "ey friend, I already infiltrated the Garlean camp". I love the gameplay part of playing games.
    I guess I agree that action of some kind is better than just a cutscene or a linkshell call… Thancred is the stealth expert, but maybe our character could’ve gone along to create a diversion or few to make his objective easier.

    It’s just a personal preference really… every other FF game you’re controlling someone else, but in the MMOs, you get to be your own custom character, and I’ve grown to prefer that.
    (1)

  8. #598
    Player
    AngelicDeath's Avatar
    Join Date
    Feb 2017
    Location
    Shirogane
    Posts
    80
    Character
    Kuroshi Hotoke
    World
    Marilith
    Main Class
    Astrologian Lv 100
    Watch a YouTube video and switch difficulty after failing to easy and you will clear just fine no need to quit over something easy to figure out with some tweaks trust me this isn't bad it's prepping you for later gameplay lol plus they give you some tips to help and heal packs
    (1)

  9. #599
    Player
    ConantSivrha's Avatar
    Join Date
    Oct 2023
    Posts
    115
    Character
    Conant Sivrha
    World
    Siren
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by royox View Post
    Threads like this is why Dawntrail MSQ is an absolute borefest full of "talk to Wuk Lamat" quests and "Follow this person without getting caught".
    I doubt that Dawntrail’s low number of solo duties is the result of this thread, especially since one of the four solo duties we did get was still one that didn’t let us play our character’s job. Endwalker’s MSQ without patch content has five solo duties—only one more than we got in Dawntrail—so this problem isn’t even new. To me, Dawntrail and Endwalker feel similarly dead in terms of gameplay. But Dawntrail is longer than Endwalker, so the combat segments have longer stretches of cutscene/dialogue/walking time in-between them, and Dawntrail’s story is less well-liked than Endwalker’s, so people are noticing the lackluster gameplay experience more because they’re not engrossed in the story.

    In any case “almost all gameplay outside of walking and clicking through dialogue should be cut from future expansions’ MSQ” would not have been a reasonable takeaway from reading a thread in which people are saying “I didn’t enjoy this one specific solo duty (which has a misleading objective, three buttons for your character, no automatic HP regen, ‘stealth’ in a game that generally isn’t built with stealth gameplay in mind, and a very slow gameplay experience overall)”.
    (1)
    Last edited by ConantSivrha; 08-10-2024 at 04:34 PM. Reason: A correction: I misremembered the number of actions your character has in this duty. It is three, not five.

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