Quote Originally Posted by royox View Post
Threads like this is why Dawntrail MSQ is an absolute borefest full of "talk to Wuk Lamat" quests and "Follow this person without getting caught". We had at least 2 BIG moments in the MSQ that should have been playable:

The TRAIN Scene, using the turrets or fighting enemies trying to board. And the first Tuliyolal Invasion, we should have been able to roam around the city fighting enemies and protecting the people


Instead we only got 144 "Speak to Wuk Lamat" quests because Visual Novel players cannot conceive pressing more than 2 buttons during the MSQ and cry every time the dev team creates something interesting like this solo duty, or the Thancread one.
I’m with you that we should’ve had solo duties on those spoilered parts. Those are the kind I would have actually enjoyed! Of course, I’m sure if they had, someone would’ve complained that it wasn’t anything new or original, because:
with the exception of the turrets, we already had a train battle with the Phantom Train.

I still think it would’ve been really fun!

But I dislike being forced to play as someone else. It’s annoying, and if we’re talking about immersion, it definitely breaks it. At least the one this post is referring to, you’re playing as “yourself,” just in really bad circumstances. I give the Thancred one points for creativity, but I want to play as my own character.

And I hate stealth missions in general… we had at least 5 “follow without being seen” quests between the DT MSQ, role quests and side quests I’ve done so far. Just not the type of gameplay I enjoy, but beyond that, it’s just annoying. Even with them making the markers ridiculously large, I could still be standing behind a tree, totally not in line of sight, and still be caught and have to redo it all over again.