I loved this quest; I hope there's more like it.


			
			
				I loved this quest; I hope there's more like it.
Reminder to always do that, since solo duties are at best "whack a million mobs or a mob with 15 million hp that takes forever" and at worst a cutscene cosplaying as interactive gameplay. Not to mention those where you play as another character


			
			
				This was the easiest quest i have played in my life! xD
But this quest is a good example why some people find the game very dull and predictable. Because if the devs put somethin new into the game then many people do not like it because it is different and "too difficult" etc.
Cheers


			
			
				

			
			
				It's honestly one of my favorite quests since I soloed HoH while waiting for Endwalker because of how cool I thought the "Lone Hero" title sounds.
Stealthily navigating a maze of monsters that could easily kill you and having to pick your fights smartly is literally what you do in higher levels of deep dungeons. Sure it's not for everyone, but I think it adds an interesting layer to the game beyond just "Tab target and spam skills until enemy dead" because you have to consider view cones, aggro type (Proximity, sound, vision) and how the monsters are grouped up as well as the monster's individual danger level.
Kinda hoping DT has a similar mission, but maybe from another character's PoV so it makes sense how we can't just unga bunga steamroll everything.

			
			
				Might I make a suggestion?
Stealth missions should enable visual aids when people pick "very easy". That way whoever likes them without visual aids can play them normally and whoever doesn't like them can pick "very easy" and breeze through them. It would require failing the mission once to see the option but it would be very unobtrusive.
The visual aids added to the game in 7.0 do seem nice, but will they apply to the "This is Thancred" mission? Probably not. The enemies should at least get an yellow cone to show where to avoid being seen and a circle to avoid being smelled.



			
			
				I guess while we're practicing thread necromancy,
I don't think the quest was too bad but under no circumstances do I want to do it a second time. If you fail at any point it's miserable trying to get back since it's slow. I also don't think this has anything to do with the NPC tailing update since it just uses the half-cooked normal enemy aggro system.
I will be sad if we don't get another like this. To me, it's the best RP duty we've had to date by far and an amazing piece of story telling.
I would love for them to get rid of the annoying follow quests instead but the patch notes imply there will be lots more of those to come.
I think you're thinking of Tracks in the Snow, not In from the Cold.
Tracks in the Snow is the follow quest. In from the Cold was the RP duty after dinner with Zenos.
Last edited by Jojoya; 06-27-2024 at 11:57 AM.
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