Quote Originally Posted by Atelier-Bagur View Post
Which is boring design. I wish this game had more open-ended dungeons ala WoW with some even have hidden secrets or objectives if you're doing specific quests. Granted this would have the devs put a lot of their resources into making dungeons this grand in scale when they already have a lot to work with already. Oh well..
I didn't particularly appreciate that Alchemy leveling in WoW required a 'secret boss' in one of the dungeons. The primary reason? Nobody wanted to do the 'secret boss' when I asked. Tying advancement to completion of that boss was a nightmare that Blizzard should have seen coming.