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  1. #461
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gameovers View Post
    I don't think it was badly designed, and the reason I say this is because you have people who were able to finish it with out any issues. Thats why people who are defending it are saying it's not hard. I honestly think people rush too much and don't stop to actually think. Take your time and I promise that instance won't cause any headaches.
    I'm one of those people that finished it without issues on their first try, but that doesn't mean I didn't find it dreadfully boring and tedious
    bad "stealth", repetitive, boring fights, finding resources and a QTE aren't exactly the pinnacle of game design, y'know
    I personally feel like it added nothing to the game and could've been shown just as well in a cutscene or something

    my post itself was about how some people try to paint everyone that didn't find this "amazing quest", well, amazing, as someone who's bad at the game for literally no reason*, when most of the people who didn't like it had no issues with it either, which you can check for yourself if you want

    *I assume to feel superior, like a better FF fan or something, I don't know, I just find it really odd, not allowed to dislike it, I guess
    (10)

  2. #462
    Player
    WubstahWulf's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    191
    Character
    W'ubstah Wulf
    World
    Phoenix
    Main Class
    White Mage Lv 100
    People had issues with this scenario quest?
    I thought it was one of the cooler instances
    where stealth and thinking come to play like you just gotta use your problem-solving mind and look around while also not getting seen
    but I guess not everyone has had enough experience with stealth games -shrug-
    (8)

  3. #463
    Player Conundrum's Avatar
    Join Date
    Nov 2020
    Posts
    478
    Character
    Marius De'romanas
    World
    Malboro
    Main Class
    Dancer Lv 90
    I think it's hilarious that they nerfed just because of all the butthurt it causes the "hardcores".
    (4)

  4. #464
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,074
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    I thought it was super easy because the enemies actually deal less damage if you have fewer HP, but then I saw a steamer actually fail the first fight of the instance and came to understand that maybe three buttons is a bit overwhelming for the average player.
    (1)

  5. #465
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    I'm just another face on the forum with an opinion... I had to retry the scenario a few times so that I could perfect a route (final attempt had 14 minutes left on the timer and I dodged all fights somehow). I treated it no differently to other scenarios that aren't damage zergs... But I think it should just be agreed on that the game isn't a stealth one. The Thancred sneak was still enjoyable because of the tools I had to influence my environment at least a bit, and the path wasn't full of obstacles and piles of debris that blocked your movement just because.

    I'm personally not against the concept. But when you have a map/minimap not made for stealthing and routing + a camera that zooms fully into you whenever a tall obstacle is between it and your character + unintuitive gaze indicators on the enemies, and so on and so on... It perhaps doesn't do to include hardcore sneaking in the way.

    Honestly besides this everything else was fine IMO. The timer was alright, a lack of abilities and tools while boring wasn't difficult to manage with per se, and portions after the sneaking were definitely more emotionally charged, like helping the hapless non-tempered and the final crawl.
    (7)
    Last edited by RobynDaBank; 12-22-2021 at 10:40 AM.

  6. #466
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RobynDaBank View Post
    I'm just another face on the forum with an opinion... I had to retry the scenario a few times so that I could perfect a route (final attempt had 14 minutes left on the timer and I dodged all fights somehow). I treated it no differently to other scenarios that aren't damage zergs... But I think it should just be agreed on that the game isn't a stealth one. The Thancred sneak was still enjoyable because of the tools I had to influence my environment at least a bit, and the path wasn't full of obstacles and piles of debris that blocked your movement just because.

    I'm personally not against the concept. But when you have a map/minimap not made for stealthing and routing + a camera that zooms fully into you whenever a tall obstacle is between it and your character + unintuitive gaze indicators on the enemies, and so on and so on... It perhaps doesn't do to include hardcore sneaking in the way.

    Honestly besides this everything else was fine IMO. The timer was alright, a lack of abilities and tools while boring wasn't difficult to manage with per se, and portions after the sneaking were definitely more emotionally charged, like helping the hapless non-tempered and the final crawl.
    "Walk behind a monster instead of directly in front of its face" is not really a "stealth game." It's like knowing whether to grab a hot pan by the handle or by the hot metal part.
    (7)

  7. #467
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Floortank View Post
    "Walk behind a monster instead of directly in front of its face" is not really a "stealth game." It's like knowing whether to grab a hot pan by the handle or by the hot metal part.
    Yes well, given that I don't have the best fidelity on my monitor (far from it sadly) and the very dark landscape, I had a bit of a tough time figuring out where foes were looking. I decided to target the closest enemy and see their circle indicator in the end (to clarify, the kink that shows where it's facing).

    Like, I did it. I cleared the thing without battling at all in the end. I never bitched about changing the scenario, I got a little help from my FC leader and went about my attempts. I'm just saying that it was not fun. Perhaps it would have been more fun with at least some visual adjustment - not a big red cone showing me safe spots, literally anything more.

    Whether the point of the scenario was to be fun or not fun, I'm not going to claim authority on knowing that.
    (4)
    Last edited by RobynDaBank; 12-22-2021 at 10:54 AM. Reason: It's a cold morning and I'm still sleepy...
    Mortal Fist

  8. #468
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    315
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I didn't really have any trouble with it. It was after the patch, but I did it on my first try on Normal difficulty, so the nerf (Which is only active on Easy and Very Easy) didn't apply to me.
    (3)

  9. #469
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I will admit to finding this scenario incredibly frustrating for a few reasons. First, like most instances like it where you assume control of a different character, I did not create a character and choose a job just to not play as them. That is relatively minor compared to the annoyance of being thrust into a timed stealth mission in a game that has nothing of the sort previous. The first run which I failed I was pretty anxious because I have this timer counting down, no idea how long this section will be or how much time I actually need, there are no actual stealth abilities you are given so you need to carefully skirt around enemies which is absolutely counter to the clock ticking down.
    (4)

  10. #470
    Player
    KaijinRhada's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    680
    Character
    Jaou Stormchaser
    World
    Ultros
    Main Class
    Monk Lv 100
    I loved the duty and the feelings the quest generated. For me it did a good job in conveying what it meant to and I didn't mind the gameplay, but I can see why others didn't like it for various reasons.

    All in all, it's not like the nerfs affect normal difficulty, only making the easy modes more accessible, so for those that want to they can still do it at said difficulty or tone it down if they want.
    (4)

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