I despised this. Loathed it. The whole thing took me right out of the story. There's several problems:
I was exhausted from log4j related stuff at work (and the disconnect prone 2.5 hour queue to get in) and not at my best mentally. So throwing me into this out of nowhere where I'm suddenly using another character that's awful was not at all what I wanted out of playing. I managed to die on the first enemy somehow, FFS.
This game is not a stealth game. The mechanics are bad for stealth games, and if you aggro something that is a mortal threat, it takes forever running away to drop aggro, which puts you lost who knows where or aggros more stuff and kills you.
... again, this game is not a stealth game. Wandering around aimlessly for a while with a countdown wasn't fun. Spamming one button isn't fun. Trying to sneak past enemies when you have no sneak skill and are just trying to eyeball distance isn't fun. Honestly, I find none of these "play as someone else with a simplified set of skills" sequences fun, but this one was just dreadful.
By the third time I was really over it and just wanted a "no, this is dumb, skip" button. But of course you can't skip it. Then I got to a QTE that I didn't expect, was drinking something, and failed it before I got my hands free.
Doing it AGAIN, I keyboard mashed as usual and somehow managed to bring up the settings menu, which you can't do in any other QTE in the game.
Somehow at the end of this entire sequence that exists entirely to show how weak you are, you are magically strong enough to do all that stuff that happens at the end? It's in no way believable and feels like they wrote themselves into a corner then just ignored what they had already established to write themselves back out of it.
I mean, great for people who enjoyed it. But this was literally the worst quest in the entire game for me, and if it wasn't part of the MSQ I'd have abandoned it in a heartbeat and never gone back. This entire zone is full of "we're going to try to make this game do stuff that this game is frankly not very good at it, so it's going to be finicky and annoying" gimmicks, and it really detracted from the story they were trying to tell.


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