While I am a bit miffed we couldn't break zenos' neck when he had left but fandango was still monologing, this was a pretty good instance personally.

It does feel like they have significantly upped the stealth capabilities of the engine. Considering the previous instance in shb which i detested, i was surprised how well this one went and the thancred one (never got spotted once!)

That being the case, i do think that the magitek mobs need the cone that the quests where you follow people have to indicate line of sight.
and like everything, I really detest losing so many buttons and especially having a pvp hotbar

I do get why we have few though- some players never played the job. A solution to this should be, if you have that particular job at a high enough level, you get more actions.