i dont love in from the cold, but it makes for a nice change. hope for more. not sure about the new markers though, seems too fancy, too much
i dont love in from the cold, but it makes for a nice change. hope for more. not sure about the new markers though, seems too fancy, too much
It would be foolish to assume that players will enjoy doing what they are forced to do. Especially in dumb missions like this. Watching the guide on YouTube and mechanically not thinking about repeating it in the game is what you wanted to achieve, right?
I like it in theory. Where they went wrong was making it a puzzle.
This instance should be a desperate scramble to get back to Camp Broken Glass before Zenos. The puzzle aspect of it to find the magitek armor and then find the fuel for it kind of kills the pacing. And can get you killed or run out of time if you're still getting used to how the instance works which will kill any tension.
The ending sequence of it is pretty good. But they shouldn't have put a 'puzzle' in it and kept the pace and tension high throughout.
My other big complaint is that the whole thing amounts to a wet fart. I didn't want Zenos to slaughter half the named cast but all of that just to show up before anything interesting happens with Zenos in our body was very deflating imo.
Having replayed Endwalker during the cloud data center stress test, I became aware that (for me) most of this duty's "difficulty" came from its misleading objective. I hated it the first time, largely because I initially assumed "reach Camp Broken Glass" meant "walk towards Camp Broken Glass" not "wander around the ruined city and click on things, because there's a wall of magic red dots between you and Camp Broken Glass".
The second time around, I only hated it because it was functionally identical to (and about as engaging as) an unskippable cutscene.
The people in this thread saying this duty "makes you feel something" are right. In many cases, the "something" seems to be frustration and disappointment.
You will now witness an off-topic screenshot of my Cloudtest02 character.
![]()


Yeah, that's the one thing I dislike about this battle quest, the objective is "Reach Camp Broken Glass" yet there's a barrier preventing you from getting there and a time limit
I literally had to open an online guide to figure out what the hell I'm supposed to do because even though I've literally solo'd HoH before and have no problem whatsoever in sneaking past mobs and picking my fights, you can't just give us a quest objective but the actual objective is entirely unrelated to what's stated on screen because you're supposed to interact with a bunch of BS hidden in the middle of a ton of mobs to generate a hidden McGuffin and then team up with a bunch of NPCs to beat up the bad guys.
None of that is related to reaching camp broken glass, and it makes no sense why I can't simply run in that direction.
Hell if I ever replay through EW I'm probably gonna have to consult a guide again that shows me where the magical McGuffins I have to interact with are, assuming they didn't tweak the quest
Watching forum drama be like



I hated In From The Cold. Not because it was difficult. It wasn't. I hate it because it was frustratingly inconsistend. FFXIV is not an engine made for stealth games. Enemy aggro was all over the place where sometimes I could walk right under their nose and they didn't notice me while at other times they would tag me from half the area away. Though to me, the worst offender is that you have to do the goals exactly in sequence.


Smart move to avoid another quest like this.
Your boos mean nothing! I've seen what makes you people cheer. -Rick Sanchez
'In from the Cold' was the only Solo duty I enjoyed and refused to put on very easy on subsequent playthroughs.
I liked the stark contrast between the WoL and your ordinary garlean foot soldier. One wrong move and you're in trouble or dead. It really put into perspective just how weak your average Garlean without magitek is.
who the fuck is necro-ing this
Now you know how it feels to be a trash mob
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote








