The quest is the midpoint in Garliamd around 82 or 83



Boy imagine brining up the map as if it was relevant in a discussion relating to a maze that is not on the map. Wow.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...


Why can't people just appreciate how innovative this story mission was? It was fantastic to see how high the stakes were. If you are seriously thinking of quitting over this then that's sad if you ask me! Part of why FFXIV story is so good is because it has amazing innovative missions. I loved Solid Snake Thancred and I loved us playing as a weak imperial pld body.
You fail it once and then put it on very easy, done
Kinda sad how a quest being a bit more involved than repeatedly clicking on various different Destinations/NPCs can cause so much outrage, this quest was great and certainly much better than the new gimmicky Trailing and Escort quests
Last edited by morsdood; 12-20-2021 at 12:14 PM.



I would've liked the quest A LOT MORE if I went the wrong way I was simply aggroed by a mob and killed, could've even made a skill based game on it.You fail it once and then put it on very easy, done
Kinda sad how a quest being a bit more involved than repeatedly clicking on various different Destinations/NPCs can cause so much outrage, this quest was great and certainly much better than the new gimmicky Trailing and Escort quests
Instead I was put on a spinning wheel and told to run. All the choices were fake, if they were going to be fake anyway you might as well make it interesting.
I was told to go to camp, I wanted to go to camp, they wanted me to go to camp in a specific way, why couldn't they just tell me they wanted me to go to camp in that specific way? Why did they have to lie to me and pretend as if I had a choice?
Ball and Chain me and wonder why I don't like the quest when you conflate the issue with difficulty and not the annoyance of it.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
I enjoyed the concept of this scenario. Imo it could have used more mechanics to make it more interactive and fun rather than simply wandering around avoiding mobs and clicking on shinies, maybe putting vision cones on the mobs with more patrols and hiding spots, more items like a smoke bomb to get past a tough area, rocks to distract enemies, etc. But given the context it was fine and certainly served its purpose.

I didn't like the quest because of how many mobs there are and how deadly they were. The HP regen was disabled, the mobs hit quite hard, accidentally pulling more than 1 without the damage mitigation is almost guaranteed death, and being restricted in where I am allowed to go.
I liked the storytelling. The idea was great; however, the execution of the idea was absolutely a horrible experience. My sister was hearing me complain about this scenario after the first 5 minutes of it.
Again, I like the idea behind it but I straight up hated every moment of the execution of how it was done. Definitely the worse scenario gameplay wise I've experienced in the game and maybe of all MMOs I've played so far.
Your friendly neighborhood gamer.
Did anyone else not realize what you were supposed to do with the magitek at first?
Yeah there's the magitek armor you can click on, but because I was doing pretty good on health packs and thinking that I just had to keep sneaking past enemies I ended up just walking past it and spent a few attempts not realizing what I was supposed to do at that point. Then, I had to go back to the ceruleum which, despite finding it several times on prior attempts, it took me forever to remember where it was and backtrack to it lol.


Why is everyone's defense of this of this stupid duty is that anyone who did not like this garbage must of not known what they were doing? i had no trouble with it. it took me only 7 mins( granted I got lucky with the mooks not looking my way) to do that's not my issue. my issue is it boring and a waste of time( and no I dont care there is a StOrY reason. it still sucks). EW has so much crap in it that only exists to waste time and nothing else like what is with these trailing quests? like every zone has 5 or 6 of these horrible crap. Its like they looked at other games and picked all the stuff people found tacked on and boring and said you know what we more of this! Ether way I want a skip option next time they decide they need a tacked on stealth mission..... And again I don't care about fictional characters time I care about MY time.....Did anyone else not realize what you were supposed to do with the magitek at first?
Yeah there's the magitek armor you can click on, but because I was doing pretty good on health packs and thinking that I just had to keep sneaking past enemies I ended up just walking past it and spent a few attempts not realizing what I was supposed to do at that point. Then, I had to go back to the ceruleum which, despite finding it several times on prior attempts, it took me forever to remember where it was and backtrack to it lol.
Last edited by Minato777; 12-21-2021 at 09:14 AM.
I'd say the main problem is that it's too much of a maze with no sense of direction. The time limit just exuberates the issue. You feel the need to rush but you have no idea which way to go.
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