To alleviate readers' fears...
Cleared in 7 minutes, first try, blind.
I have no idea where this difficulty mentioned is
To alleviate readers' fears...
Cleared in 7 minutes, first try, blind.
I have no idea where this difficulty mentioned is
people will complain about everything lol
This one was fun, I failed the first time then got it the second.
Any part that involves the player having to think or go outside of their comfort zone and suddenly everyone's like "Im GOinG tO QUiT!"
Questing is the favorite part of MMO's for me. But the quests with timers and playing as another class I hate with a passion. If I wanted to play that class I would have rolled it.
i got killed by the magiteks on my 1 run , then i noticed the scenario text lol
i liked it , it makes u feel "powerless" for once (and thats the intention)
Everyone has their own preferences, and no two players are gonna like the same thing.
Personally this might have been my favorite solo duty ever. It's not hard and the only criticism I'd levy at it would be the active time maneuver was needlessly difficult.
Other than that, the tone and sense of dread the entire way through. God, I've never been so tense playing a videogame in my life. It was terrible, it was uncomfortable, it was unnerving and I loved it.
As for why neither of them killed you, well doing so would have been wildly out of character for either of them.
As for why this can't just be repeated well how many Ascians are left after Fandaniel? Plus the only reason is because you were ported to the chair and the entire tower is in allied hands now.
As was mentioned earlier in the thread it's alluded to that this was very difficult to do and still only lasted for about 30 minutes.
I dunno, I simply don't agree that this cheapens the WoL at all. It was frightening and I'm happy they included it.
I honestly hate solo duties and still can't deny this one was really cool. The way it's done makes it very stressful and I really think it's one of the best moments in the story, even if the reason it happened seems non-existent so far.
I really enjoyed it, it was unique and you really felt powerless, you had to really think about your movements and scrounge around to make sure you had enough supplies to keep you going, especially since you were working against the clock, finding the regen one was such a relief.
I'd like to see more like it honestly.
Last edited by Tizzy_Tormentor; 12-07-2021 at 03:53 AM.
When I played it. I was like: "Oh 25 minutes timer? This is super easy."
I rushed to the first mob, and after a hard fight I realized my situation and said: "This is not easy..."
Nearly 70% of my HP is gone and I only have 1 healing kit. I said to myself: "Reminds me of souls game... but with a timer..."
Afterward, I started running around aimlessly, in hopes of finding a path forward and back to the camp. I said: "Avoid the magitek? Shit..."
I got chased by a few, found the fuel first before anything else, and by chance found the broken magitek armor that needed fuel and a key. I hurled back to the fuel, after killing and looting corpses and thankfully finding a sack of seeds that gave me 5 minutes buff of HP generation. Despite being a slow HP generation, it IS an HP generation buff. Got the fuel back to the armor and started wreaking havoc upon the magitek armies of Garlemald: "UNLIMITED POWER!" was my reaction.
A graveyard of Magitek remained, with the broken legs of the armor still unrepaired. I had to make the unfortunate departure from my seat of power, and into the unknown. Into the wilds and back to the camp, or so I thought...
My experience in Eureka and Bozja taught me much.... If i was to avoid the magitek blocking the way between me and my destination... then i have to stick my head to the invisible wall and move while praying: "Please don't notice me..."
And notice me they did not, all thanks again to my experience in Eureka and Bozja.
Then I was surprised by the sight of a citizen. I said: "A citizen? In the middle of a tempered territory? In the middle of a post-apocalypse city? In the middle of a snow wasteland? IN FRONT OF THE TOWER OF NIGHTMARES?"
Said citizen, whom I saluted his bravery, led me to others whom I also saluted their bravery in the fight against the evil of the telephoroi. Engaged in what used to be a normal battle but to these folk, it would be an EPIC battle between good and evil. I almost forgot the timer. Which were 9 minutes remaining. I said: "I'm not going to make it in time..."
And before I realize... KAPOOM... an explosion throws me far away but not as far away as Hildibrand has experienced in his life. Nevertheless, I had 36 HP remaining and I said: "I have no spare medical kit and not sprint to run away from mobs..."
Giving up was an option that I didn't take. Nay, I will not give up. Nay I will not let them win. Nay, I will not accept defeat. NAAAAAYY!!!
If i could not walk by feet, then i shall walk by my hands, and pray to be not sighted by any hostile wildlife. And the duty was marked as complete.... Glorious victory attained!
In the end after all is said and done I said: "....."
"This was awesome..."
- From the crazy adventures of Kranel San in Endwalker.
I got to page 4 before I'm writing this. But I'll share my feelings on this duty.
This game never got me emotional... NEVER. I've been here since HW and never has anything made me feel anything. Well other then - Why they do that? Or THAT was stupid.- Throwing the eyes off the cliff being one example. But this duty here made me feel shit. THIS is what I wanted Stormblood to do. I wanted Zenos in his first meeting to actually do some damage. Not just pat our heads and walk off. There's no threat in that. But this shit? MAN.... I'm not gonna lie.. I was abit pissed, worried and scared all at once. Are they gonna kill my friends in MY body? How're I gonna recover from that. I mean.. nothing happens but me needing a massive shower in the end. But the fact this game got me to even think that... I'mma have to give them points for being risky.
I can see why people are pissed, this whole time in XIV you as the player are safe. THe only time you die is when you suck at mechs, the story pretty much cuddles you otherwise... but not here. And as off as it felt.. I wouldn't change anything about it storywise. I say it worked. As far as the playable section goes.... it took me 2 tries.. mostly cause I was like. " WHERE DO I GO? lol " but apply yourself and just remember the spots and you'll be fine.
Hearing the crazys but I don't know why
Seeing the maybes but I don't know who
Hearing the crazys more and more
Noone stop LIMSAS BEATS!
Same here.
It is extremely difficult to get me emotional in any fashion in a videogame. Not that stuff isn't well written its just hard for me and that's been true in FFXIV as well.
This? I was absolutely terrified I was about to watch my character kill some character I've grown to like. That and by the end of the zone I just sat there for a few minutes. I completely understand this not being everyones cup of tea.
But boy was it ever mine
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