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  1. #31
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Navnav View Post
    "Bawwww i got called out for being the troll i am"
    I think I'll keep doing what I want, "fam".
    (3)

  2. #32
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Monk right now is the most fun i've had in a long time in this game. Will level WAR first for smooth queues then breaking bank on monk this xpac.

    Love the changes, love the job.
    (1)

  3. #33
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Navnav View Post
    So they shouldn't have removed them because YOU, only you, are still doing them.

    I am so happy they are gone, for multiple reasons now.
    Quote Originally Posted by Navnav View Post
    Crazy how devs can see obvious changes and make them, but you guys still whine on.

    BTW I'm not trolling.
    Some real quote from u dawg, no cap fam
    (5)

  4. #34
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 91
    Quote Originally Posted by Navnav View Post
    Monk right now is the most fun i've had in a long time in this game. Will level WAR first for smooth queues then breaking bank on monk this xpac.
    Love the changes, love the job.
    """Love the new MNK so much, finally they got ride of the positionals i was upset about... and i told them what to do, i requested the EXACT same thing a half year ago. I can´t be more happy, love the new MNK, love the game! Ty very much SE!""" <------ Go play WAR first.

    Looks like some serious new MNK main incoming. A new hero awaits the rest of us in the partyfinder to beat ultimate and savage. I hope all of us can be lucky to get the best MNK in Endwalker into our queue... *Head meets table*

    (EDIT: SE really knows how to cater their audience, especially WHICH audience...)
    (9)
    Last edited by ssunny2008; 12-07-2021 at 07:44 AM.

  5. #35
    Player
    Sorzai's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    60
    Character
    Atreus Yevon
    World
    Kujata
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kolsykol View Post
    I don't rly agree at all that Blitz feels like a chore, the issue with it is mostly imo that they took ogcds and turned them into gcds instead of new abilities.
    Tornado Kick and Elixir Field should still be ogcds.

    Rising Phoenix and Flint Strike should be the two ones and then Phantom Rush the finisher.
    It really just feels like Elixir Field and Tornado Kick were just '' removed '' because they wanted something for lower levels and synced content and didn't want to come up with new animations...

    Either they should be new animations that gets upgraded later or the final ones should just always be the default and then add new traits or skills to make up for them while leveling.
    For example...
    A passive speed buff trait, just why do we not have this after we lost it from GL4 when they made it a passive?

    Add that passive instead and just make Tornado Kick and Elixir Field ogcds again.
    To touch on this, I think the whole blitz should be put into oGCD. it'll make everything flow more smoothly. Not only that they need to change the animation for steel peak, it's horrendous that they reused shoulder tackle for it.
    (1)

  6. #36
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Sorzai View Post
    To touch on this, I think the whole blitz should be put into oGCD. it'll make everything flow more smoothly. Not only that they need to change the animation for steel peak, it's horrendous that they reused shoulder tackle for it.
    I don't agree with this at all, we already have so many issues with animations being cancelled before they finish ( this is already a problem with Phantom Rush ).
    I'd like to see the animations too especially for the big hitters.

    I actually do think this is an issue with Tornado Kick and Elixir Field as ogcds too but I don't believe that a new system like Blitz should have re-used ogcds as gcds it feels lazy and not like we actually got new abilities at all ( a recurring problem with MNK, which has affected Tornado Kick before multiple times ).
    I am fine with Blitz being gcd and I do think that our big bursty skills with high potency should be there should be nice visual feedback there imo.
    (5)

  7. #37
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Navnav View Post
    So they shouldn't have removed them because YOU, only you, are still doing them.

    I am so happy they are gone, for multiple reasons now.
    I still do them but it feels much less rewarding because it doesn't matter. The whole class was a nice dance of always hitting your positionals to get the most out of it and the ceiling for it was directly tied with how well you could perform that dance but now it just feels empty. The removal of our oGCDs doesn't help that feeling either because we just have less to do.

    The class feels hollow to play and it sucks.
    (1)

  8. #38
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    The funny thing is that the positionals are less forgiving to miss now because the potency bonus is actually higher.
    So you're even more compelled to do them than before.

    Which makes it a bit bizarre for some people to celebrate about the devs supposedly listening to them.
    (1)

  9. #39
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kolsykol View Post
    The funny thing is that the positionals are less forgiving to miss now because the potency bonus is actually higher.
    So you're even more compelled to do them than before.

    Which makes it a bit bizarre for some people to celebrate about the devs supposedly listening to them.
    Give Navnav time to actually be able to log in, finish MSQ on Tank first, then level monk. They'll get right on to complaining about how punishing and unfair that is soon enough... January at the earliest, given the queue times.
    (2)

  10. #40
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Kolsykol View Post
    The funny thing is that the positionals are less forgiving to miss now because the potency bonus is actually higher.
    So you're even more compelled to do them than before.

    Which makes it a bit bizarre for some people to celebrate about the devs supposedly listening to them.
    I mean, hitting one positional per combo chain is a lot easier than three.
    (1)

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