The only issue I have (long wait times happen on launch weeks for MMOs), is that I have to reboot the launcher 'every' time I get Lobby Server error. It would be nice if the launcher could be kept open so we did not have to independently retype all of our info every time the server had a fit. Additionally, we need some form of login-place-protection.

When the que is 4000+ and the Lobby Server kills your connection with a 2002 error at 281, it really feels bad. There should be a protection for that player's account to have a priority place in the queue for at least an hour or so. After the hour their place in line is lost and the process must restart. Especially when one considers how the Delivery Moogle logs you out if you bought a new class to play, it seems fair honestly.

I just feel like having to have a pre-login second window with the launcher ready so that I can grapple with 2002 errors and try to stay in line is not the best solution, so I hope someone would mention this to the Japanese Development team. I'm sure the players on the other side of the ocean would agree, some sort of work-around would be most welcomed.