Quote Originally Posted by Rae88 View Post
After the Shadowbringers launch 41k was playing concurrently on steam. Yesterday it was 93k, and it wasn't even the weekend. The semiconductior shortage really screwed SE over

Ok 41k at Shadowbringers launch. You wonder what SE growth expectations over two years was? What hardware was ordered to meet those growth expectations? See Let us say we all saw two or 3 worlds added across regions over two years. Players could be like they did something, they just got it wrong. Instead when the worlds start to implode because WoW did, you hear desperate noises from dev team. Also with the worlds being mostly stable. Do you think it is an actual hardware issue? Or maybe SE designed a poor login system and when it was put under stress it showed its true colours.



If 2002 didn't exist we would have one maybe two threads complaining about que length. And most people shooting them down. Even with all the die hards on here they having trouble drowning out all the dissatisfied players bad the other players that agree with them about being mad.