Ragnarok (Chaos DC EU) was about 10k the last time I dcd from changing areas![]()
Ragnarok (Chaos DC EU) was about 10k the last time I dcd from changing areas![]()
Also right now its middle of prime time on a saturday. Queues haven't been terrible over the day.
EU is still in absolute horrible shape atm... managed to get down to 1000 from 3000 twice and errored out both times... so going on hour 3 now trying to get into game
This should also be a strong, STRONG, indicator of how SE just could not have anticipated these troubles. It wasn't that long ago that EU players were complaining about how the new worlds and data center split resulted in longer duty queues and the feeling that servers were just empty.
Somewhere in the last year or two, EU population has exploded, and that is not nearly enough time for them to react accordingly, even in the best of times.
EU was always in horrible shape and the low amount of EU servers hits really hard now.
The combination of low amount servers, early access and release shortly before a weekend is bad combination... fought myself for 4 hrs throug a que of 7.500... thats not fun.
The only way to really play is to login in the morning, never log out and pray to not get any errors while playing.
yup that is what I tried before going to work this morning and returned home to the starting screen... and was in my house when that happened so guess Louie had an issueEU was always in horrible shape and the low amount of EU servers hits really hard now.
The combination of low amount servers, early access, and release shortly before a weekend is a bad combination... fought myself for 4 hrs through a que of 7.500... that's not fun.
The only way to really play is to login in the morning, never log out and pray to not get any errors while playing.
After the Shadowbringers launch 41k was playing concurrently on steam. Yesterday it was 93k, and it wasn't even the weekend. The semiconductior shortage really screwed SE overThis should also be a strong, STRONG, indicator of how SE just could not have anticipated these troubles. It wasn't that long ago that EU players were complaining about how the new worlds and data center split resulted in longer duty queues and the feeling that servers were just empty.
Somewhere in the last year or two, EU population has exploded, and that is not nearly enough time for them to react accordingly, even in the best of times.
EDIT: Oh 93k was 20 mins ago which was the weekend. Oops xD
Last edited by Rae88; 12-05-2021 at 04:43 AM.
Ok 41k at Shadowbringers launch. You wonder what SE growth expectations over two years was? What hardware was ordered to meet those growth expectations? See Let us say we all saw two or 3 worlds added across regions over two years. Players could be like they did something, they just got it wrong. Instead when the worlds start to implode because WoW did, you hear desperate noises from dev team. Also with the worlds being mostly stable. Do you think it is an actual hardware issue? Or maybe SE designed a poor login system and when it was put under stress it showed its true colours.
If 2002 didn't exist we would have one maybe two threads complaining about que length. And most people shooting them down. Even with all the die hards on here they having trouble drowning out all the dissatisfied players bad the other players that agree with them about being mad.
The evolution of SE apologists went from "They didn't expect it" to "They didn't expect it AND semiconductors/covid". At what point will you stop and accept that they have no foresight and/or are trying to cut costs.
You can't say they had no foresight when they literally warned the players 3 days before EA starts and months building up to it. I get you're upset but you're gonna pass out from all this salt.
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