so Basically overall health of the servers EU<NA<Japan.
started a new toon on the japanese servers, works perfectly. Thanks all for the replies!
so Basically overall health of the servers EU<NA<Japan.
started a new toon on the japanese servers, works perfectly. Thanks all for the replies!
This should also be a strong, STRONG, indicator of how SE just could not have anticipated these troubles. It wasn't that long ago that EU players were complaining about how the new worlds and data center split resulted in longer duty queues and the feeling that servers were just empty.
Somewhere in the last year or two, EU population has exploded, and that is not nearly enough time for them to react accordingly, even in the best of times.
After the Shadowbringers launch 41k was playing concurrently on steam. Yesterday it was 93k, and it wasn't even the weekend. The semiconductior shortage really screwed SE overThis should also be a strong, STRONG, indicator of how SE just could not have anticipated these troubles. It wasn't that long ago that EU players were complaining about how the new worlds and data center split resulted in longer duty queues and the feeling that servers were just empty.
Somewhere in the last year or two, EU population has exploded, and that is not nearly enough time for them to react accordingly, even in the best of times.
EDIT: Oh 93k was 20 mins ago which was the weekend. Oops xD
Last edited by Rae88; 12-05-2021 at 04:43 AM.
Ok 41k at Shadowbringers launch. You wonder what SE growth expectations over two years was? What hardware was ordered to meet those growth expectations? See Let us say we all saw two or 3 worlds added across regions over two years. Players could be like they did something, they just got it wrong. Instead when the worlds start to implode because WoW did, you hear desperate noises from dev team. Also with the worlds being mostly stable. Do you think it is an actual hardware issue? Or maybe SE designed a poor login system and when it was put under stress it showed its true colours.
If 2002 didn't exist we would have one maybe two threads complaining about que length. And most people shooting them down. Even with all the die hards on here they having trouble drowning out all the dissatisfied players bad the other players that agree with them about being mad.
Both are not mutually exclusive, we don't only have less data centers we also have less servers per data center. So we reach capacity more easily with high traffic and have less people around during lulls because we have only 6 servers as opposed to 8 for US data centers and 11 for Japan.This should also be a strong, STRONG, indicator of how SE just could not have anticipated these troubles. It wasn't that long ago that EU players were complaining about how the new worlds and data center split resulted in longer duty queues and the feeling that servers were just empty.
Somewhere in the last year or two, EU population has exploded, and that is not nearly enough time for them to react accordingly, even in the best of times.
Our servers have been packed for a while, it was not a mystery this would happen. We didn't suddenly become a continent overnight.
While true, it remains that the active population has grown much faster than could've been predicted. You've got less data centers and servers, but, following previous trends, you shouldn't have hit this capacity so quickly. Chances are pretty good that, if your servers truly have been packed for a year or more, plans are already underway to increase capacity. It's just not something that will happen quickly. Setting aside shortages, they still can't just decide "need more servers, get 'em up by the end of the month."Both are not mutually exclusive, we don't only have less data centers we also have less servers per data center. So we reach capacity more easily with high traffic and have less people around during lulls because we have only 6 servers as opposed to 8 for US data centers and 11 for Japan.
Our servers have been packed for a while, it was not a mystery this would happen. We didn't suddenly become a continent overnight.
I can empathize with the plight of burgeoning servers. But, folks can't just dismiss how quickly growth has exceeded expectations. Nothing in the history of the game could've prepared them for a region needing to upgrade capacity again so soon. Reiterate, again, because there's already been more servers added over time for EU than any other region.
Growing pains, yo. Fingers crossed, once they've got OCE up and running, you'll be slated for a few more, and, fingers crossed, the region can sustain that active population enough to justify more.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.