Stop gaslighting, most of what you have said doesn't make sense. Your account database presumption is meaningless here. Just because a computer can create records to an insane number, doesn't mean that there is no cap on account codes. No competent business designs an accounts system that continues to take purchases in excess of the inventory on hand, this is common business accounting.
The word is "forecasting", many business models across all industries, especially in consumer services rely on this, daily. They knew ahead of release that this was going to be an issue, we know this because they told us so, if you research communication prior to EA. They should have stopped and said, "Listen, we want to provide the best service. We know what will bring the experience into the red, because we are professionals and we cannot compromise the experience for those who got in first. As at this time we are "All out of stock"". Just like every other business does when their products run out.
If you have been playing in the month prior to EA, you would be aware that you have been in a queue almost every time you have tried to log in for the last month, and this is when Endwalker isn't even live yet. The company would be even more aware of this. They would also have the ability to identify the numbers for purchases of the expansion and which of those expansion upgraded accounts were online and which were not. This would tell them who was waiting for release to resub after making the expansion purchase(forecasting), there is no way they were unaware that they sold more than they were capable of serving as stated. Your misunderstanding of digital goods is flawed. I also work in a digital goods and services industry for internet services and there are policies and processes in place to check for "service availability". We don't sell digital services to people where they cannot use the product.
The conversation about blizzard and growing population, etc ... all off on a tangent. They already told us well in advance that there was going to be a queue's issue. We know they were aware months in advance that their population has increased without the expansion even landing because of the Blizzard exodus. They had mnore than enough time to make changes to accomodate this, including pushing the release date back until they were in a position to provide the service.
There is a cap, you saying there isn't one when all logic, reason and decades of digital services business practices show this to be the norm across the world, won't make your fantasy any truer. You don't seem to understand accounting, supply and demand and provisioning in the digital sector very well.
Get a job at an ISP in the networking or provisioning side of the business, this will help you understand.


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