This subject has been glanced here or there on many threads lately, so I wanted to give it a thread of its own to hear some interesting discussion.

Summary: I would like to see classes be allowed to wield different weapons.

ex. Perhaps a MRD could wield all 2-handed weapons. (G.Axe, G.Katana, G.Sword, G.Club)

Jobs could specialize in the weapons (G. Axe for WAR, G. KTN for SAM, G. SWD for DRK, G. Club for Barbarian, etc. etc)




When the game was released, the Armory System was applauded for its versatiliy, allowing you to build any character you wanted. These days it has been limited more and more (and for good reason) and it feels like characters don't really have unique builds at all.

I believe introducing multiple weapons per class or class/job would go a long way to making each character more unique and allow people more options from which to choose a playstyle that suits them.

The Armory system was created to make you feel free to make any type of character you like, but it has become antiquated and is now a prison for our creativity.

I would be happy to see all classes and jobs wielding different types of weapons, but realistically it might make more sense to give extra weapons to classes only as it would fit the spirit of classes being more versatile and jobs being more specialized.

Anyway, i'd love to hear ideas expanding, amending, refuting. What do you guys think?