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  1. #1
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    SamsaraTrickstar's Avatar
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    SE would need to hire VAs of both sexes for each language that the game is written in? like they do now? so the same one do more (and get payed more).
    why am i acting like money grows on trees? i don't i act as if we paying for this game. problem is the bigger it gets we don't see SE invest more in to it.
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  2. #2
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    Izar_Chillen's Avatar
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    Jhuno Whatt
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    Quote Originally Posted by SamsaraTrickstar View Post
    SE would need to hire VAs of both sexes for each language that the game is written in? like they do now? so the same one do more (and get payed more).
    why am i acting like money grows on trees? i don't i act as if we paying for this game. problem is the bigger it gets we don't see SE invest more in to it.
    In your OP you said just like GW2 does .

    Quote Originally Posted by SamsaraTrickstar View Post
    really why only some got it, its getting annoying when there lots of text dump and may be 2 sentences are even relevant to the plot. why not at last voice all the msq? this is by far the most financially successful mmo, it clearly can do it. even games like gw2 can and they make maybe 25% of what ff14 is .
    what you think of this?
    In GW2 the player character talks in the cutscenes , hence my reply . Two sexes of the player character needs voice lines , and for each language the game is written for.
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  3. #3
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    SamsaraTrickstar's Avatar
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    Quote Originally Posted by Izar_Chillen View Post
    In your OP you said just like GW2 does .



    In GW2 the player character talks in the cutscenes , hence my reply . Two sexes of the player character needs voice lines , and for each language the game is written for.
    u see but in FF14 you do not. so it saves this cost.
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  4. #4
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    Izar_Chillen's Avatar
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    Quote Originally Posted by SamsaraTrickstar View Post
    u see but in FF14 you do not. so it saves this cost.
    So why bring up GW2 a fully VA'd story from both player and npcs in your OP as an example?

    The reason why certain scenes are not VA'd is because those are chosen as awaiting approval ( as in they may or may not rework them) and the scenes which get VA are the ones they set as complete/set in stone and then they go into the scheduling for the actors to voice the roles as they need done well in advance. This was brought up in one of tyheir live letters or possibly a streamer/yoshiP interview.


    I would love it if ALL MSQ was VA'd . However its expensive and if they were to have the funds and time it would set a precedent and we would all expect it from then on and if they were to stop doing it , lets say years down the line when the game isnt as lucrative for SE it would piss us off for sure.
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  5. #5
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    Quote Originally Posted by Izar_Chillen View Post
    So why bring up GW2 a fully VA'd story from both player and npcs in your OP as an example?

    The reason why certain scenes are not VA'd is because those are chosen as awaiting approval ( as in they may or may not rework them) and the scenes which get VA are the ones they set as complete/set in stone and then they go into the scheduling for the actors to voice the roles as they need done well in advance. This was brought up in one of tyheir live letters or possibly a streamer/yoshiP interview.


    I would love it if ALL MSQ was VA'd . However its expensive and if they were to have the funds and time it would set a precedent and we would all expect it from then on and if they were to stop doing it , lets say years down the line when the game isnt as lucrative for SE it would piss us off for sure.
    as an example of a game that do it but do not have even 25% of the budget ff14 have. i think i did say it. trhe point its not the cost as VA's are not as expansive as you think. there lots of free lancers that are godly good and will work for cheap.
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