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  1. #18
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iplewhelmed View Post
    Consider the fact that we get to name our character, and that almost all non-voiced scenes refer to you by your character's name. If they voiced ALL dialogue, they would never be able to refer to you by name but would have to say she/her/WoL/"hey you" which would get extremely tedious to write around. Not only that, but it would also dampen a lot of the relationships we build with the npcs, like if one of the twins say "thank you for saving me there, John" it acknowledges you as a person, whereas if they said "thank you for saving me there, Warrior of Light" it comes across as much more formal and distant.
    how its a problem. all the games do it. clearly they will not create a naming algorithm .

    Quote Originally Posted by kaynide View Post
    You can't really compare to Guildwars 2 as they utilize their budget in extremely different ways;

    GW2, for example, is extremely limited in the music department and basically recycles their soundtrack from GW1. That's a huge amount of money saved. Don't get me wrong, it's a fine soundtrack if you're into canned Jeremy Soule (which again, is good, albeit very "background music for studying" vibe imho). They don't utilize a lot of mocap like SE does, they basically have nutcracker-jaw'd characters when they speak.

    GW2 does a LOT of things right and deserve LOTS of praise for it, but they are very much apples and oranges to FFXIV.
    you can on the fact that GW2 don't make any wear near as much cash as ff14. people bring the cash problem and its just to show. one more game that dont do as much as ff14 is ESO but can do voice overs. not i don't need any small thing to be voiced but msq.
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    Last edited by SamsaraTrickstar; 12-05-2021 at 01:44 AM.