Heaven forbid they do something new. I think it's actually pretty cool a nice addition.
Heaven forbid they do something new. I think it's actually pretty cool a nice addition.
Looks like I'll auto-walk everywhere with a max level fisher and tab out instead of auto-run and tab out. Forcing me to slow down is not going to make me take in sights any more than allowing me to speed through. I already ignore the work they put into the environments by using a max level fisher to ignore every mob and auto-running when I look for aethercurrents and I'll just continue to ignore the work they put in but for escort quests too.
I think it's so cool to really feel like I'm going on an adventure with my friends the Scions, talking to Graha'Tia or walking around Sharlayan with friend Alphinaud and Alisae, the good friend.
I must admit that I was quite surprised when I felt like using the Urban Aetheryte, to find myself going to look for them.
But, I still think it's cool, it should be improved a bit to be able to use it when you want Urban Tp, otherwise I say great!
It goes in the same direction as the Trust System which allows us to live the MSQ as a real adventure with the Scions.
I would be ok with them if the npc teleported to you when you got to far .. instead of teleportiong away xD
I don't see anything wrong with letting the npc follow us for larger distances and be able to teleport alongside us. Hopefully moving forward in 7.0 we get a party that sticks around with us for even longer, similar to Dragon Age Origins or something along those lines.
If you just want to rush the story, everything that slows you down, be it escort quests or not, will make you rage.
If you play it slow and enjoy the music and the scenery, escort quest is not that bad. It reminds me of old JRPG where you have your party members tagging behind you, and you will want to lead them EVERYWHERE possible for extra dialogues or secrets.
Indeed. It's annoying and unnecessary, but I guess that's what people want?
ye its get old super fast. at first 2 i was like "wow this is nice" by the 4 and over i was like "come one why thre so much of this and it so long"
defiantly was a wasted investment.
you joke i hope. or next you say that if people skip a dialing you want the game to boot them out?Its like this throughout the story, so far. And I love it. Forced slow downs are wonderful. Just dont go too fast and you will have no problem with the NPC keeping it up. I wish they would add an NPC to each dungeon that if you run too far away from them, you have to wait for them to catch up.
Yoshi P was actually quite proud of this new feature, bragging about how when an NPC tells you they will travel with you, they actually do it now.
or just let people play how they like? not all have time to play 24/7 like you. not all love the story and as one that do its a BIG hit and miss this time. way to much stupid unrealistic things (in universe that is). its not shadow bringers or Heavensward.
Last edited by SamsaraTrickstar; 12-05-2021 at 01:53 AM.
If the NPCs ported with you to the final destination so you had the option to miss the 'flavor text' it would be less annoying.
It's just a way of adding some time onto the total time required to complete the MSQ, tastefully if annoyingly done.
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.”
― Terry Pratchett
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