Quote Originally Posted by Preypacer View Post
I think it's also plausible that it's not possible with the current engine, given its limitations. Hopefully the new engine and server structure they're using will alleviate those problems and make larger scale, more "public" activities more do-able. Fingers crossed.
There is a possibility that the game engine be the limiting factor but even in 11 during large campaign fights and especially Besieged it couldn't show many player/enemy models.

1 of the biggest flaws in both campaign and besieged was being killed by invisible mobs or not being able to target an alliance member because they weren't drawn on screen.

Being instanced isn't really the issue with Hamlet being disappointing though, at least IMO.