Hamlet issues are simple and it comes down to the time vs reward system. It takes 50hrs to ready a Hamlet all for a 25hr potential reward phase.

The second issue is there are most likely 2 different lot pools, 1 that everyone gets and another that only the top 20 have a chance of getting. In terms of potential rewards I'd say the fights and those not in top 20 have a chance at 3 rewards while those in the top 20 have a chance at those 3 items, the DoL hat and the tradeable secondary tools for DoH/L.

The other "reward" is earning anima but with how silly they make it it just isn't worth it after a run or two since by then even at 0 anima you'll most likely be back up to 2/3 of your capped anima, in that case it prolly would work to simply add a seal reward to this so people are more enticed to do the event.

Hamlet will suffer a lot of downtime because the only time it will be popular is during the weekend so people can make the most out of it, but in an instance just as now where it will end at 8am, the next battle won't start til Monday 10am. and end on Tuesday at 11am. Who wants to prepare for a Hamlet in which the time frame just doesn't work for the casual player.

As it stands now for this week the current phase is
Monday 10am-Tuesday 11am. Thursday 1pm-Friday 2pm. Sunday 4pm-Monday5pm.
Wednesday 7pm-Thursday8pm. Saturday 10pm-Sunday 11pm.

So based on the above the most efficient day for this Hamlet won't be til the 19th if my numbers aren't mistaken.

Since only the top 20 get a perk for helping the amount of people willing to take the time to build up forces will dwindle down until they change it to where a certain threshold grants the secondary loot chance.

Hopefully we'll get some news from the devs this Monday when they're back in the office but for now we just have to be patient with it, at least we can be glad in knowing that for those who had been able to do it had no glitches to deal with that may have caused them to lose out on the 25hr phase.