uh no, none of the booster really apply to the roulette bonus, which is the main chunk of EXP you get from these things. Food, earring, FC buffs only apply to kill, hence you get those +######% in your combat log, but never at the payout EXP, which only scale with your level. That's why when you're close to the dungeon level, the boost is significant, but when you're at much higher level than the content, the boost from kill is pretty much negligible. I'm pretty sure the only bonus that applies to Payout EXP is the armory bonus.
I have do a few story EXP, and I can confirm the % given is pretty much roughly the same as pre-patch. I think you're just having selective and flaw memory. It's still nice enough for the 50-60 range. But once you get pass 60 story roulette is no longer a time efficient way to lvl. Even before 6.0, the main reason it was popular wasn't really because the amount of EXP you get, since strictly from a time/EXP ratio, at full EXP bonus it's still much faster to just run dungeon at your current level (for reason explained above). People like to run Pre because they can get a big EXP perday for doing almost nothing. A 45min run usually include 40min of youtube/netflix, which is nice, but not because it was fast.
Last edited by Raven2014; 06-01-2022 at 03:15 PM.
I have no clue how much exp it gives right now, but I can confirm that previously getting Praetorium always meant a pretty safe level up. Castrum Meridianum on the other hand was shit, because it only gave around half a level.
To be more precise:
During Shadowbringers, when I had a job level 79 and was at 0-5% exp it once shot all the way up to over 90% and all I had to do was 1 trial roulette and I was 80 with that job. It was even something I kept recommending to newer players in our FC.
"When you're getting close to max level, don't do your MSQ roulette right away. Save it for the moment you hit level 79 because that's 1 MSQ roulette and you're max or at least almost max."
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