I noticed leveling roulette is giving a lot less as a percentage of level as well.
Barely getting 20% of a level (on an alt, lower than my main job)
I noticed leveling roulette is giving a lot less as a percentage of level as well.
Barely getting 20% of a level (on an alt, lower than my main job)
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
The 2:2 and 1:1 example would make sense, if the ratio was the same after the change. It isnt. What used to be 90% exp earned is now about 50%.How hard to understand is it that they reduced the amount of exp you need to level up and thus also the amount of exp you get from dungeons including roulettes? xD If you have problems with math stay away from ridorana lighthouse please, Construct won't go easy on you.
Edit cause you might need an example:
Before the patch you needed 2 exp to level up and castrum gave 2 exp.
Now you need 1 exp to level up and castrum gives 1 exp.
You still need 1 run to level up, nothing has changed just the numbers are smoller.
Edit 2: Also don't forget that jobs that are below the highest level you reached on any job get overall less exp, yes also from roulettes. So if you go into EW you might notice that you level slower cause you don't have a job with a higher lvl right now.
They made it so trash gives zero exp, but bosses give exp the trash normally would. But at 57, that was only about 61k EXP per boss, which would mean 16 boss kills for 1 level.
I'm not really sure what people are expecting here.
My own memories of leveling through the MSQ Roulette was that I never received more than about 75% of a level in XP.
Last time I took a look at running a level 60-ish Warrior through the MSQ Roulette, it was about 750K experience. At level 57, 600K would be about right. So, the OP decided to complain it "wasn't enough" at "Only 564k/1mill"?!?
OP cant math, its that simple. Move along o/I'm not really sure what people are expecting here.
My own memories of leveling through the MSQ Roulette was that I never received more than about 75% of a level in XP.
Last time I took a look at running a level 60-ish Warrior through the MSQ Roulette, it was about 750K experience. At level 57, 600K would be about right. So, the OP decided to complain it "wasn't enough" at "Only 564k/1mill"?!?
Mainly I'm concerned about the exp loss as it applies to leveling alts.
It's been along time since I bothered to even consider XP if someone can refresh my memory? There is a boost after one class makes max cap?
At lvl 87 (my current) I need 9.5Mil to lvl. I did the Praetorium daily and got 3.6Mil
I also did my daily leveling dungeon (towel of babil) and got a little less than 900K (not counting kills - boss kills were roughly 1.2-1.3mil with a 50% XP boost)
I used to get 1.5 lvls from dailies whenI was lvling alts but with my current class its seems like less than 50% of a lvl?
I'm feeling apprehensive about alt jobs right now, which is disappointing
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.”
― Terry Pratchett
I haven't done MSQ roulette past the 6.0 patch, but before - if you got Castrum Meridanium you earned about half a level total from instance xp plus roulette bonus, while Praetorium gave you nearly a whole levels worth of xp.I'm not really sure what people are expecting here.
My own memories of leveling through the MSQ Roulette was that I never received more than about 75% of a level in XP.
Last time I took a look at running a level 60-ish Warrior through the MSQ Roulette, it was about 750K experience. At level 57, 600K would be about right. So, the OP decided to complain it "wasn't enough" at "Only 564k/1mill"?!?
Exact numbers of xp is irrelevant since that varied with level, and has been squished now anyway. But if you recieve less of a level, than that is a clear nerf.
Praetorium gave 1/3 of a level, give or take a couple thousand XP.
I used to expect 3/4 of a level.
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.”
― Terry Pratchett
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.