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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I noticed leveling roulette is giving a lot less as a percentage of level as well.

    Barely getting 20% of a level (on an alt, lower than my main job)
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #12
    Player
    Aeika's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    164
    Character
    Matty Kusuri
    World
    Brynhildr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ranaku View Post
    How hard to understand is it that they reduced the amount of exp you need to level up and thus also the amount of exp you get from dungeons including roulettes? xD If you have problems with math stay away from ridorana lighthouse please, Construct won't go easy on you.

    Edit cause you might need an example:

    Before the patch you needed 2 exp to level up and castrum gave 2 exp.

    Now you need 1 exp to level up and castrum gives 1 exp.

    You still need 1 run to level up, nothing has changed just the numbers are smoller.

    Edit 2: Also don't forget that jobs that are below the highest level you reached on any job get overall less exp, yes also from roulettes. So if you go into EW you might notice that you level slower cause you don't have a job with a higher lvl right now.
    The 2:2 and 1:1 example would make sense, if the ratio was the same after the change. It isnt. What used to be 90% exp earned is now about 50%.
    (7)

  3. #13
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aeika View Post
    The 2:2 and 1:1 example would make sense, if the ratio was the same after the change. It isnt. What used to be 90% exp earned is now about 50%.
    I wonder do the bossfights in castrum still give exp? At low level that was always a huge amount of exp.
    (0)

  4. #14
    Player
    Aeika's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    164
    Character
    Matty Kusuri
    World
    Brynhildr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ranaku View Post
    I wonder do the bossfights in castrum still give exp? At low level that was always a huge amount of exp.
    They made it so trash gives zero exp, but bosses give exp the trash normally would. But at 57, that was only about 61k EXP per boss, which would mean 16 boss kills for 1 level.
    (0)

  5. #15
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,571
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 95
    I'm not really sure what people are expecting here.

    My own memories of leveling through the MSQ Roulette was that I never received more than about 75% of a level in XP.

    Last time I took a look at running a level 60-ish Warrior through the MSQ Roulette, it was about 750K experience. At level 57, 600K would be about right. So, the OP decided to complain it "wasn't enough" at "Only 564k/1mill"?!?
    (0)

  6. #16
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    483
    Character
    Mika Zahard
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DPZ2 View Post
    I'm not really sure what people are expecting here.

    My own memories of leveling through the MSQ Roulette was that I never received more than about 75% of a level in XP.

    Last time I took a look at running a level 60-ish Warrior through the MSQ Roulette, it was about 750K experience. At level 57, 600K would be about right. So, the OP decided to complain it "wasn't enough" at "Only 564k/1mill"?!?
    OP cant math, its that simple. Move along o/
    (0)

  7. #17
    Player
    Coronal's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Uvitica Kiticus
    World
    Kujata
    Main Class
    Archer Lv 56
    Mainly I'm concerned about the exp loss as it applies to leveling alts.

    It's been along time since I bothered to even consider XP if someone can refresh my memory? There is a boost after one class makes max cap?

    At lvl 87 (my current) I need 9.5Mil to lvl. I did the Praetorium daily and got 3.6Mil

    I also did my daily leveling dungeon (towel of babil) and got a little less than 900K (not counting kills - boss kills were roughly 1.2-1.3mil with a 50% XP boost)

    I used to get 1.5 lvls from dailies whenI was lvling alts but with my current class its seems like less than 50% of a lvl?

    I'm feeling apprehensive about alt jobs right now, which is disappointing
    (2)
    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.”
    ― Terry Pratchett

  8. #18
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by DPZ2 View Post
    I'm not really sure what people are expecting here.

    My own memories of leveling through the MSQ Roulette was that I never received more than about 75% of a level in XP.

    Last time I took a look at running a level 60-ish Warrior through the MSQ Roulette, it was about 750K experience. At level 57, 600K would be about right. So, the OP decided to complain it "wasn't enough" at "Only 564k/1mill"?!?
    I haven't done MSQ roulette past the 6.0 patch, but before - if you got Castrum Meridanium you earned about half a level total from instance xp plus roulette bonus, while Praetorium gave you nearly a whole levels worth of xp.
    Exact numbers of xp is irrelevant since that varied with level, and has been squished now anyway. But if you recieve less of a level, than that is a clear nerf.
    (4)

  9. #19
    Player
    Coronal's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Uvitica Kiticus
    World
    Kujata
    Main Class
    Archer Lv 56
    Praetorium gave 1/3 of a level, give or take a couple thousand XP.

    I used to expect 3/4 of a level.
    (2)
    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.”
    ― Terry Pratchett

  10. #20
    Player
    Aeika's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    164
    Character
    Matty Kusuri
    World
    Brynhildr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Mika_Zahard View Post
    OP cant math, its that simple. Move along o/
    90% old > 50% new. I may be bad at math, but percentages are obv
    (6)

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