This is from 1.20, but here you go:
Most likely the stat does essentially nothing.Haven't posted the crit data so Mocassin's would keep selling >.>
But Crit Rate is extremely disappointing. Got a baseline of 6000 hits to get 11.17% on R45 Coblyns using a weathered gladius. Adding 72 Crit Rate increased the % to 13.5% (3000 trials). So my guess is somewhere around 30 Crit Rate adds 1% Crit. And if Crit Rate follows every other stat trend, there will be diminishing returns for higher level mobs.
Sorry for the bad news,
Seiken~
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