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  1. #1
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tonkra View Post
    last time at moogle some guy had a parser in the background... for example me with my DRG did around 62k dmg.. while a blm did about 75k dmg which i think is a good result for, because drg cant always attack in this fight (moogles run away, you have to be aware of aeo dmg etc.)...
    Sure, but I've also been in parties where BLM parses at 40k and Archers at 75k, and every possible combination in between. In terms of DPS balance is pretty good, imo. It's all about the player. As does which strategy the player opts to use. Yes, you can easily stack Archers instead of mages or have 1 of every class in the party, it just really all depends on which strategy the party is comfortable with, surely. So, is BLM overpowered in comparison to other jobs? No.
    (1)

  2. #2
    Player
    Arksniper's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    122
    Character
    Ark Sniper
    World
    Excalibur
    Main Class
    Miner Lv 50
    I love how people are so willing to toss "zomgthatjobisop" these days.. Jobs are only as strong as they people behind their keyboards and the gear they have. The well balanced jp fight vid is more than proof enough. The probability of getting a party of 8 people who have the gear and skill to pull it off over a 8 min fight <<<<<<< the average player.
    (0)

  3. #3
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    There are times I think it's okay to stack BLM. In cutters where we've all done it hundreds of times and the drop rates are appalling. We're no longer doing that for the challenge, we're just farming it so class stacking is fine. What annoys me a bit is when people are stacking BLM because they can't do it any other way or to take advantage of the issue with garuda ( aka cheating). Ok I haven't beat Garuda yet, haven't had that many tries. One of the reasons I'm not as keen to try as I might have been is that the drops and the achievement seem somewhat devalued by all the ones achieved by people cheating.
    (2)

  4. #4
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    well let's see the choices on what to not only put on your bar, but what to cast was alot more complex than that one spell. it was a nice try on your behalf though.

    I'm saying there was actually a level of complexity before that the changes that removed the vast majority of them to the point a bad melee that keeps dying can jump on it and be twice as effective as it was as the melee class. sure, it will be nowhere near as effective as someone that actually plays the class normally, but if they are not dying and doing damage they are at least a help to the party and not a hindrance to it.

    yes, a good melee is just as effective as a good blm, but with today's age of rampant power leveling it's just easier to make a pickup party and only ask for that class since you take the smallest amount of risk.
    Glad I'm not the only one that feels this way, everywhere I say this I get beaten senseless.
    Quote Originally Posted by Kinseykinz View Post
    The classes/jobs that are typically sought have nothing to do with Healers not wanting to work/heal others...that's like saying that blm's don't like seeing their spells hit for the highest damage. Healers WANT to heal everyone at all times...it's a sick addiction they have.
    ...
    2. Ifrit. Again, we had the same piss-poor mana pool. But if you remember Archer was Not the king of this battle due to animation lock. And THM well, again low HP's made them a liability but one was always nice for the DOT. Also, the 'safe spots' for Ifrit even to this day are not 'optimal' for a WHM, let alone a CNJ to keep the entire party fully buffed, healed and the tank topped off easily. Back in the day it was even more problematic as the MP pool was still low considering the abilities we had/spell cost of the time. Also, the range, circular nature of CNJ/WHM buffs makes it hard to buff the entire party in one shot. (DD's could help by running to tank at key points in the battle but do you know how many time's I've done Iffy and NOT seen a single DD gather on the tank for buffs...esp after Hellfire?)
    ...
    One solution to this, because I know at least in my case I don't watch everything that everyone is doing, if your not on screen I don't see you casting and even if I happen to I don't know what spell that is until it lands, use macros, it's what they're there for,
    /p Gather Together on <stparty> for protect
    /wait 3
    /ac "protect" <lastst>
    Really can be the difference between good little melees that can't mind read but do see the chat log, and bad melees that fail because they can't mind read and there's no indication that your looking for them to be in a place.
    Basically saying, don't pin it all on us. If your giving a heads up that [spell] is coming and they're not going in for it most of the time, noone's perfect right?, then kick em cause they're morons.

    Quote Originally Posted by Jinrya-Geki View Post
    Or you know, tone down the Self-aoe boss mobs have. Enfeebles are already useless enough, making our only damage spell more resisted over time would just be an overkill nerf to black mage.

    Just wait for Titan and Ramuh to see if a group of black mages can kill them quick.
    Yeah AoE is a killer, having to be out of melee range for 1/4 of a fight and thus not adding DPS during that time, while arc and thm never have to stop for those pesky AoE attacks is a nuisance.
    Also having the back of a mob become "unusable" makes things a bit annoying, No impulse combos and no pounce combos w/o the AoE dmg that you'll maybe die from. This also makes melees less desirable, and for some reason SE added this to tons of stuff.

    Quote Originally Posted by Arksniper View Post
    I love how people are so willing to toss "zomgthatjobisop" these days.. Jobs are only as strong as they people behind their keyboards and the gear they have. The well balanced jp fight vid is more than proof enough. The probability of getting a party of 8 people who have the gear and skill to pull it off over a 8 min fight <<<<<<< the average player.
    Maybe the statement that a job is OP should instead be: this job doesn't require any real skill to manage to do as good a job as those other jobs do, this job makes things easier than other jobs would, this job can dole out dmg as well as those others, this job isn't as hard to keep out of danger while dealing that damage ... those certainly don't add up to being OPd, it adds up to an easy mode button, which is why thm/blm goes everywhere and others are often not taken.
    (1)

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  5. #5
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Black Mages are like duct tape, they fix everything.
    (1)

  6. #6
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Tonkra View Post
    i am personally really annoyed about that. dont get me wrong i have also an own blm. (who hasnt these days since no one seeks other jobs!!!) cant remember in FFXI that so many people played BLM(!!) -.-
    but i think a drg or mnk can also do some decent and good (constant!) damage.?
    You can't remember every one seeking in FFXI for a full pt of blm cause everyone didn't have them. It was harder to level and right now it is easy. Leveling curve is suppose to increase alot in the upper levels so we will see when level cap comes. If so everyone wont do blm burn.

    Quote Originally Posted by Tonkra View Post
    i am personally really annoyed about reading just "looking for blm... looking for blm.. seeking for whm"... there are only few classes which players used to play in raids over and over agin (black mager, white mage, warrior).. ah yeah and well brd for mp reg.
    Turn off your shouts or make a pick up group your self where you can use different things. Instead of a full blm burn just because alot of people want to take advantage of having 7/7 weapons in the first week doesn't mean you have too.

    Quote Originally Posted by Tonkra View Post
    seriously they need to adjust the classes/jobs. black mage needs a slightly nerf .. decrease its dmg slightly and also his mp costs in contrast to that. or make other classes more powerful?
    Blm don't need to be adjusted, other jobs can dish plenty of dmg when used correctly. So it just a matter if others are using them. Blm is suppose to do high number of damage. As long as you can control your hate you shouldn't be punished because you're op.
    (0)

  7. #7
    Player
    lordvr's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Sumatata Tokui
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    They could do the raid buffs like WoW and require a diverse party for full raid buffs.
    This could easily be achieved with the current system with a minor tweak, even if not handing out buffs to individual classes in particular. Right now we require 8 members for the full party buff, instead, they could make it so that you require a party with a certain amount of job/class diversity. Thus, if you stack nothing but blm, you wouldn't get the the full hp/ accuracy buff, and dps /survivability would be gimped enough to discourage such tactics.
    (3)
    Last edited by lordvr; 05-07-2012 at 11:04 PM. Reason: elaboration

  8. #8
    Player
    Fortuna's Avatar
    Join Date
    Mar 2012
    Location
    Grindania
    Posts
    30
    Character
    Savia Fortuna
    World
    Excalibur
    Main Class
    Blacksmith Lv 50
    Is possible that many of you never player ff11 in his early days, but it was almost the same. BLM was the strongest dps in the game, beating any other jobs(specially if you knew how to nuke in skillchains) in dps, people stacked blm's in almost every event, making them the most popular job(you count find a Japanese without BLM leveled, believe me).

    What happen when Tresures of aht urghan came out? SE punished BLM, no by nerfing it, oh no hahaha, by doing something much worse. They created monsters that resisted 90% magic damaged no matter how much mag acc you have, or could REFLECT nukes back and one shoot your party(I remember the first time someone used Firaga III on a collibri... oh god). Poor BLM was so useless pre-end game content thanks to changes SE did to the game, that people thinked you have mental problems if you invited a blm in a party to level up, BLM have the hardest path to lvl 75.

    Did the game got balanced when BLM became useless in 90% of Tresure of Aht urghan content? hell no. SAM became the new dps KING, so guess what people did, stack Sam to no end, what this means? no matter what SE do, the class with the highest dps will become the next king.
    (5)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Above is why we dont invite random melee DPSs
    (1)

  10. #10
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50


    sum'n like dat...
    (2)

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