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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59

    Black Mage - the solution for everything?

    I am questioning myself.. do people really thing its the one and only (or easiest way) to the win to stack blm's and this will result to a win?

    i am personally really annoyed about that. dont get me wrong i have also an own blm. (who hasnt these days since no one seeks other jobs!!!) cant remember in FFXI that so many people played BLM(!!) -.-
    but i think a drg or mnk can also do some decent and good (constant!) damage.


    there have been videos out of there some time ago where they've stacked dragoons to speedkill ifrit very easily. so is it just about black mages, or can other jobs do also the same?


    i am personally really annoyed about reading just "looking for blm... looking for blm.. seeking for whm"... there are only few classes which players used to play in raids over and over agin (black mager, white mage, warrior).. ah yeah and well brd for mp reg.. the other jobs seem not to be very popular.
    although i think a good player who knows how to play drg for example can also perform really good damage.. while a mage casts a spell the drg hits with auto attack 2 times.. + WS dmg. which can easily go 1k and over (with the 3. ws of a combo).


    seriously they need to adjust the classes/jobs. black mage needs a slightly nerf .. decrease its dmg slightly and also his mp costs in contrast to that. or make other classes more powerful?
    last time at moogle some guy had a parser in the background... for example me with my DRG did around 62k dmg.. while a blm did about 75k dmg which i think is a good result for, because drg cant always attack in this fight (moogles run away, you have to be aware of aeo dmg etc.)...


    well is it just me who is annoyed about that?
    (15)
    Last edited by Tonkra; 05-05-2012 at 06:18 AM.

  2. #2
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    You are looking at pick up groups, which usually have terrible players anyways.

    Gotta find a community who would be okay with you going as whatever you want to go as, because it's completely possible.
    (6)

  3. #3
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    It is annoying since I wanted DRG to be my main but my LS usually does war/whm/blm/brd (Mnk on Marl). But whatever, adjustments will be made (hopefully) At least I find BRD alot of fun and am able to play this most of the time.
    (0)

  4. #4
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    well I am too but mage use to be strong, deal a lot of dmg and die easy in every mmorpg, so nothing to complain about in this game, what I think you should complain is the way the game building as primal, dungeon and other stuff instead
    (0)

  5. #5
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Shneibel View Post
    well I am too but I dont ask for nerfed, mage use to be strong, deal a lot of dmg and die easy in every mmorpg, so nothing to complain about in this game, what I think you should complain is the way the game building as primal, dungeon and other stuff instead
    well i think there is a difference between the FFXI and the FFXIV BLM... for example.. and in FFXI there havent been THAT many Blms than we have now in FFXIV running around in ul'dah... i mean i see just almost the same jobs.. its like a BLM zerk

    WHM,BLM,WAR... eh.. where did i see DRG last time?

    and Yoshida talked about making the drg more powerful when he leaves the pet away...
    Well... for most of the community it seems drg is still too weak... although he has no pet.
    and no you cant tank with drg either. you need 1,5 k-2k dmg skills for the dmg jobs to receive attention, which i think is really SAD!

    stack blms and just spam spells, easy way to go. understood


    and -this- really sucks.
    (11)
    Last edited by Tonkra; 05-05-2012 at 06:24 AM.

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Tonkra View Post
    well i think there is a difference between the FFXI and the FFXIV BLM... for example.. and in FFXI there havent been THAT many Blms than we have now in FFXIV running around in ul'dah... i mean i see just almost the same jobs.. its like a BLM zerk
    Leveling jobs wasn't as easy on XI (talking about the lv75 era, prior SMN burn and lolAbyssea) as it is now on XIV. Especially with PL, one can level a THM from lv1 to 44 in about 7-8 hours of gameplay. Half of that to do 1>32. Then the second half to do 32>44. Finish with a good Natalan party, and you're done easily within one weekend if you add the necessary time to do the BLM job quest.

    Even with a PL on XI, it wasn't fast, required to often have a party, so not everyone would bother to level up BLM.
    (2)
    Last edited by Antipika; 05-05-2012 at 07:35 AM.
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  7. #7
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    You can't really beat BLM's, they have high damage output, can stay relatively safe from aoe's and having access to so many hate reduction abilities.

    Really why is it even a question why BLM's are stacked(even tho I dislike it as well)
    (1)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shneibel View Post
    well I am too but mage use to be strong, deal a lot of dmg and die easy in every mmorpg, so nothing to complain about in this game
    Not really. Not all MMORPGs have mages overpowering everyone else who can do damage. Nor being a more convenient/reliable way to deal damage.
    I like BLM burns because they are fun in addition to being efficient. If you don't like BLM burns, don't do them, nobody is forcing you to. If you can't get into any parties but BLM burn parties, well, form you own. Again, nobody is stopping you from doing so.
    Most efficient = most used = accepted = everyone does it. Wanting to play your favorite class should never be an uphill battle between you and other players. I'm surprised you don't recognize that MMO players are generally a hive and going against the hive makes things...well, not fun. Instead of individual players going against the hive, the developers just need to take steps to force the hive to change its ways. It can be done.
    Thing is, SE isn't making content balanced for all classes. Everything that is done with melees can be done easiest with stacking ranged classes. they need to release content that is also harmful to ranged classes or make some changes to how much damage they can do at range. Something needs to be done. I can understand people like to do content with stacking many ranged classes, but IMO they shouldn't be rewarded for this. Or they should be gimped.
    I was also thinking about this on my way home the other day. It's almost like they look at the boss, think "what would be cool and fitting attacks/mechanics for this boss", implement the attacks and leave players to sort themselves out.
    Quote Originally Posted by Klive
    All I know, I have never had class stacking or a dire need for efficiency like it is in FF14. I'm no MMO novice, but this level of class stacking is like nothing I've played before. In the other MMO I've played, you just fill your group and not care what the class was. Well, in WoW we avoid having too many of one class/spec; matter of fact diversity was generally encouraged.
    Well, blizzard did develop the classes and specs in a way that stacking would be more for the lulz than for actual efficiency. We used to get a good laugh if we had 8 or 9 paladins in a 25 man raid back during LK, but it wasn't anything you specifically aimed for. Not to mention loot design encouraged diversity in a raid so that no drops go to waste.

    Additionally, raid buffs and debuffs were spread out between several classes and specs, so that also encouraged diversity. *hint hint*
    (3)
    Last edited by Duelle; 05-05-2012 at 09:14 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Duelle View Post
    Not really. Not all MMORPGs have mages overpowering everyone else who can do damage. Nor being a more convenient/reliable way to deal damage.
    Most efficient = most used = accepted = everyone does it. Wanting to play your favorite class should never be an uphill battle between you and other players. I'm surprised you don't recognize that MMO players are generally a hive and going against the hive makes things...well, not fun. Instead of individual players going against the hive, the developers just need to take steps to force the hive to change its ways. It can be done.
    I was also thinking about this on my way home the other day. It's almost like they look at the boss, think "what would be cool and fitting attacks/mechanics for this boss", implement the attacks and leave players to sort themselves out.
    SE want to make chalanging content, and if you do Garuda, Ifrit, Moogle, CC, AV on balanced jobs then they are challaging, the community just wants to find out how to switch on Easy Mode on all content and once its found that stratagy is there to stay unless SE nerfs that stratagy, then all the Easy Mode worshipers cry when they can't do the content.

    I just can't wait to see how many people BLM burned Garuda down, by everyone with Garuda weapons coming out of the instance dead over and over again.
    (2)

  10. #10
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Delsus View Post
    SE want to make chalanging content, and if you do Garuda, Ifrit, Moogle, CC, AV on balanced jobs then they are challaging, the community just wants to find out how to switch on Easy Mode on all content and once its found that stratagy is there to stay unless SE nerfs that stratagy, then all the Easy Mode worshipers cry when they can't do the content.

    I just can't wait to see how many people BLM burned Garuda down, by everyone with Garuda weapons coming out of the instance dead over and over again.
    You can't tell a community that has a tendacy to obsess over maximizing their efficiency and lowering the difficulty of combat to bring a balanced pt because it's more "fun." People want to win they don't want to die, so they will bring the most efficient group whether it means a balanced pt or a stacked pt. Current content favors stacked pt's so guess what happens..

    It's on SE to encourage us to bring balanced pt's whether we get bosses that will change their weaknesses and invulnerabilities throughout the fight or giving balanced groups a buff for including different jobs in their pt's. Clever game mechanics could also work like needing a certain job to access a portal or even giving each job a small aura ability buff that doesn't stack.

    Otherwise, why should one make content more challenging then it has to be?
    (3)

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