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  1. #11
    Player
    Nommers's Avatar
    Join Date
    Dec 2021
    Posts
    63
    Character
    Naamah Qhemnu
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Zhexos View Post
    snip
    Thank you very much for the update. This seems to be almost identical language to what we saw from a Japanese community rep the other day, and the wording of "the next patch" is identical to one of Soken's recent tweets about the issue. I sincerely hope this does not mean patch 6.1, as that is months away.

    I am VERY strongly urging you to try to get a Lodestone post made about this. Tweets, emails from support, and posts from community managers are only seen by so many people (the thread's already gone onto another page and most people won't click back to find your post). This issue has not been listed in the official patch notes as a known issue since 6.01, which made it worse for many of us. The discrepancy between what we're seeing on these channels of communication and what we're seeing on Lodestone is the most distressing thing about this situation, especially when Square Enix is making the frankly insulting decision to advertise sound equipment rather than addressing this longstanding audio bug.

    Quote Originally Posted by Darthgummibear View Post
    The problems(which didn't exist before endwalker) are obviously tied to that stupid spatial audio pack that NOBODY asked for. If you can't make it work properly, get rid of it. Don't jerk us around trying to put the blame on people's hardware.
    They are specifically NOT blaming people's hardware here. This is an explicit admission that the game itself is at fault: "We discovered an anomaly in the calculation process within FFXIV's game sound driver where the number of digits is not being adjusted correctly."
    (7)
    Last edited by Nommers; 01-08-2022 at 03:54 PM.

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