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  1. #1
    Player
    Sapphos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Sapphos Camoa
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    I've played since 1.0 with no audio issues then as soon as the spatial audio thing is slapped into the game its a nightmare. Its occasionally so bad that the clipping audio makes me disoriented in raids and it sucks that I have to basically play in silence sometimes when audio (and audio queues) are such a big part of the experience.
    (4)

  2. #2
    Player
    Sorenthaz's Avatar
    Join Date
    Feb 2020
    Posts
    3
    Character
    Soren Thazriel
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Sapphos View Post
    I've played since 1.0 with no audio issues then as soon as the spatial audio thing is slapped into the game its a nightmare. Its occasionally so bad that the clipping audio makes me disoriented in raids and it sucks that I have to basically play in silence sometimes when audio (and audio queues) are such a big part of the experience.
    Same here. Pandaemonium 4 is pretty much unplayable because of how bad it is, and I know it's got to be due to the spikes most likely and how objects that come up out of the ground seem to be what's creating problems. I've never had this issue up until Endwalker's launch and it feels like it's been steadily getting worse. I finally caved and decided to at least try out the spatial audio trial to see if that helps at all, as there's no way that the issue isn't related to changes made in order to accommodate that "optional" third party "enhancement". But I ran P4 twice and both times the sound issues were so bad that it was disorienting me and hurting my head. The only options were to try and adjust my camera angle to often look at my own character away from the boss (making it very difficult to see tells and whatnot), or turn audio off altogether which is what I ended up doing both times in the end.

    Like it's good that this isn't such a widespread issue that it's creating massive backlash, but it feels horrible that Square Enix hasn't addressed this issue to those of us who are suffering with the audio bugginess, and it feels like we're kind of getting swept under the rug to push sales on the stupid spatial audio thing.
    (2)

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