These issues have nothing to do with performance and everything to do with spatial audio. I'm doing a leveling dungeon and if my camera is facing the back of my character i will get stutters but the moment i point the camera to face the front of my character the issues go away, even when the boss and all my party members are still on screen. The same thing happens in an alliance raid, can have no issues as long as my camera is facing the front of my character even with boss and everyone else in the alliance raid still on screen.

But then in squadron barracks and rarely inn rooms the stuttering happens and it can't be fixed by turning the camera. But surely those are definitely not related to performance in any way? Is the game really struggling with a single room and a single character? If that was the case raids would be unplayble in comparison surely...

Honestly being held hostage by this embody startup i have never heard about while we get vague allusions to our own hardware and software being the problem is exceedingly frustrating. We deserve clear communications about this issue and we're getting less than nothing.