Quote Originally Posted by Maeklos View Post
So, after the fight, I decided to go into Accessibility Settings and found the Visual Alerts option. I turned this on. For those who have never used this (as I hadn't), this basically puts equalizer bars on both sides of your screen that show the sound being played in the game. Unlike nearly every other game I've ever played, FF14 does not actually switch the sound "off" then you mute it or turn it off. You can turn Master Volume down to 0 AND mute it and all of the sound effects will keep playing. You just aren't hearing them. I guess is because it needs those effects, music, etc, for the visual alert system?

Anyway. Getting back to my point. The visual alerts. They show the distorted audio. That means that it's actually conclusive proof that it's Final Fantasy itself that's causing these problems, since if it were feeding "clean" audio out of the game and it was our computers mucking it up, then FF should show "clean" visual cues. Not the distorted ones. That means that FF itself is aware of the issues, which wouldn't be the case if the problem was in the game audio being pumped into our system.

At least, so it seems to me.

EDIT: Interestingly, if I mute master volume, the visual cues still show distorted audio. I can tell because whenever I cast Dyskrasia, if it doesn't distort, I get a clean, single push out on the bottom-most equalizer bar. When it's distorted, that bar will push out and bounce a few times before going down. With the sound muted, I'm still getting the bounce 2 out of 3 casts.
Tried that today aswell, its the same for me here. It's a little bit funny that you can visualize the issue. Welp guess i have to keep playing with the audio pack for a while. My poor ears T_T