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  1. #1
    Player
    XenophineEX's Avatar
    Join Date
    Dec 2021
    Posts
    52
    Character
    Xenophine Ex
    World
    Siren
    Main Class
    Dragoon Lv 82
    I also have this issue. If I do not keep the audio 100% on character it only makes it worse. It isn't clicking or popping though... it is like someone is turning the sound on and off rapidly. For cutscenes I fixed the voiced parts by switching to Japanese voice. Turned objects to minimum, and windows to 10 only helped with initial stuttering when teleporting to a dense city. Anywhere around camp dragonhead, if you engage with the enemy in the snow it always happens, the stuttering that would make you think your pc is going to explode, yet everything on screen is running at a constant 60 fps. The only fix I have right now is to simply turn my speakers off when it happens in a fight. Which also affords me the opportunity to see it is not my hardware. Playing soundless with zero frame lagging or any type of in game visual stutter pins this squarely (pun slightly intended) on the new in game audio engine.

    *edit*
    I would also like to add this problem became to the point I had to voice input on it after this latest patch. 6.01 to be exact. It was occurring during 6.0 but fiddling with settings fixed it. As of 6.01 the sound files themselves sound like they are corrupted. Case in point the base in revenants toll within the base will play its music smoothly till certain sections of the song, then will always start stuttering at the same points with nothing else or anything taxing happening on the screen. Mayhap the sound files themselves they are pulling from are... "damaged".
    (0)
    Last edited by XenophineEX; 12-25-2021 at 07:47 AM. Reason: Additional points

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