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  1. #1
    Player
    MoonstalkerZ's Avatar
    Join Date
    Dec 2021
    Posts
    42
    Character
    Kehda'li Tayuun
    World
    Coeurl
    Main Class
    Bard Lv 100
    Did some testing fighting mobs in the Black Shroud. I was fighting a single mob, and two other mobs were in the background. I was the only player on screen. Fighting the single mob with my basic 1-2-3 attack, while facing away from the camera and with my character between the camera and the mob, produced awful stuttering. Without moving the camera at all, I ran behind the mob so that the mob was between the camera and my character, and turned around so that my character was facing the camera. Now my 1-2-3 attack produced no stuttering at all. I switched positions several times, always with the same result.

    The only things that changed in this situation were 1) which direction my character was facing, and 2) whether my character was between the camera and the mob or not. Everything that was on screen while the stuttering was horrible was also on screen while the stuttering was nonexistent. No computer settings or hardware changed between the two situations. The problem was entirely caused by the position of my character relative to the mob and/or which direction he was facing. If the stuttering was caused by having insufficient processing power, I doubt simply moving my character two feet forward and turning him around would somehow reduce the processing power required.

    There is also the consideration that people with much more powerful processors than I have are hearing worse stuttering than I am - for me the problem doesn't happen with every fight, and I can always fix it by running behind the mob and facing the camera, though of course this usually isn't a practical solution. Meanwhile, people with more powerful processors are apparently unable to alleviate the problem at all, or the camera fix only works momentarily.

    I'm not going to deny that the game needs sufficient processing power to run properly, to claim otherwise would be ridiculous. But I'm getting sound bugs after a major change to the sound system, in an area from 2012 that runs at 100 fps, bugs that are worse for people with better cpus, bugs that can be alleviated by slightly changing the position of my character while changing nothing else - if that's 100% caused by not having enough processing power, I'll eat my hat.
    (2)
    Last edited by MoonstalkerZ; 12-25-2021 at 07:25 AM.

  2. #2
    Player
    Maeklos's Avatar
    Join Date
    Dec 2021
    Posts
    66
    Character
    Theodora Krastinov
    World
    Mateus
    Main Class
    Summoner Lv 68
    Quote Originally Posted by MoonstalkerZ View Post
    I'm not going to deny that the game needs sufficient processing power to run properly, to claim otherwise would be ridiculous. But I'm getting sound bugs after a major change to the sound system, in an area from 2012 that runs at 100 fps, bugs that are worse for people with better cpus, bugs that can be alleviated by slightly changing the position of my character while changing nothing else - if that's 100% caused by not having enough processing power, I'll eat my hat.
    It is 100% caused by the positional audio rework in the new sound engine.
    (7)

  3. #3
    Player
    XenophineEX's Avatar
    Join Date
    Dec 2021
    Posts
    52
    Character
    Xenophine Ex
    World
    Siren
    Main Class
    Dragoon Lv 82
    Quote Originally Posted by Maeklos View Post
    It is 100% caused by the positional audio rework in the new sound engine.
    It is exactly what this person stated. Forcing us to listen to "3d" while in stereo is causing areas of our audio to drop between left and right channels, as they have added 3 more, back left, back right, and center. They seem to have neglected "stereo" altogether and figure we will all use surround sound.

    *edit*
    Make no mistake though, enabling virtualized surround only makes the problem worse. Instead of switching to center it just mutes the sound, it will sound like whispering in the left and right channels. Stuttering whispering. And the fact remains the music always stutters at the exact same points regardless of what is happening. Which indicates to me they corrupted their entire musical and sound library to force this unwelcome change on us. Apart from rechecking hash on your downloaded files... the original sources are now corrupted so you can re-download the game 1000 times, just to have the same results. Until Square Enix fixes the original source files for audio it is doomed to stutter.
    (1)
    Last edited by XenophineEX; 12-25-2021 at 08:38 AM.

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