I've been having this issue since day one of Endwalker release, but had no issues from 1.0 until now. It was fixed during the emergency maintenance on all worlds, then after this recent patch, the audio must have gone back to the new system.

It's not us; it's Square-Enix. In most cases, "The customer is always right" is incorrect, but in this case, SE, it's your fault, not ours.

Please fix this. The game is unbearable without sound.