Quote Originally Posted by Tuomas View Post
Ok, the new Immerse Audio Gamepack developed by Embody might be the responsible for all the issues we've been having including the Directx 11 errors. Doesn't matter if you have it installed or not, the game changed something in order to be compatible with the Immersive Gamepack.

It's no coincidence that Embody's setup guide says that "some ambiental sounds are affected" and that you should "lower your audio sample rate on WINDOWS to avoid crashes/stuttering", what is going on?. Then again, doesn't matter if you have it enabled or not, of course the devs had to change something in order to make the 6.0 version compatible with Embody's new plugin.

Embody's team is very, very small. They're gathering "some" feedback from twitter and are saying that they are reporting bugs to the devs, which makes the bug solving take more time than usual.

Square should've developed this plugin/feature themselves if they wanted to add something cool like this. FFXIV is such a code fest that you shouldn't rely on 3rd party plugins.

It's a good feature I'm not gonna lie, it sounds great when it works, but not worth at all with these many issues. We never had this many audio issues before.
Right now, the thing people need most is someone from the team to just say
"We are aware of crackling/popping audio for some users after Endwalker's release and are investigating the cause. We will post on the Ongoing Issues page when we have new information."
It would create peace of mind.