Did all this, went to Rising Stones and cast Dyskrasia. Took 5 casts to break the sound engine instead of 3. Possibly an improvement or just random.As these steps were new to me I decided to test it.
I was about to respond with it not working, when I realized I forgot to set the priority in the Task manager. Even though I was sure I've tried that before (it might have reset itself somehow), I set it from Normal to Realtime.
I logged back in with my priority set as high as possible, and so far I have yet to have the issue turn up.
So far I've been testing it by doing FATEs in highly populated areas. Since 6.0 it would start up as soon as 1 or 2 players were fighting with me.
I was not going to attend my FCs raidnight, but I might as well use it as an extreme stress test before I get my hopes up, as it was absolutely horrendous last Saturday before the 6.01 patch. Could only play it muted.
I'll report back once it does happen, or if it helped.
Yea, na. Jumped into a un-synched fight with friends and it immediately started again. Was only 4 ppl, 8 ppl is going to suck ass.
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