I appreciate we finally get another response, albeit a tonedeaf one. We've already tried everything and the kitchen sink to fix this ourselves in terms of troubleshooting. What's even a little more disrespectful is basically the assumption that our computers can't handle it, when realistically if that were the case, this new "spatial audio" bs should have been in the Benchmark where had I at least noticed it then i would assume it was indeed a hardware issue. My only recommendation to people is to file a bug report both on here and in game because even though we got a response, i would not consider it as "it's being looked into" and they need to see mass reports of this to actually consider it something worth fixing.