I hoped against hope I would be able to find something, anything to fix this issue. I held out hope the first patch for Endwalker would iron the problem out, but it wound up being worse than before somehow.

I'd read that camera positioning has something to do with it, and having your camera "obscured" by models or particle effects exacerbates the issue. It sounded completely ridiculous, until I did a dungeon and a random particle effect spawn blocked my camera and caused the stuttering, staticy audio issues. I moved my camera out from behind it to find it relieved, then moved the camera back to find it started again.

A simple temporary workaround in theory, but in close quarters in any combat situation, especially as a tank, it's unfeasible most times to find a camera angle that stops it. I heard nothing but audio glitch for the entirety of a run of Eden last night.

At this point I'm forced to resign that this is a SquareEnix problem, and while I have no intention of demanding anyone upend their entire lives to solve it, I would love some acknowledgement that they know the issue exists and they're working on it.

Additional things I have tried to solve this problem:
-Adjusted my audio device Hz multiple times
-Muted Ambient Sounds
-Muted Performance sounds just in case that somehow worked
-Adjusted my listening position to be entirely character-focused (slider to 100)
-Muted BGM
-Played content in first person mode
-Attempted to play content from a top-down view

At best, I managed temporary reprieve through camera positioning, but not in a way that's feasible in every or even most situations.